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View Poll Results - What is the Main factor to Buy an RPG?

Setting 4 7.55%
Mechanics 24 45.28%
Play-Time 2 3.77%
Replayability 0 0%
Story 14 26.42%
Price 0 0%
Studio 4 7.55%
You heard it is a must buy 1 1.89%
Something else 4 7.55%
Voters: 53. You may not vote on this poll

Default What Makes You Buy an RPG

February 19th, 2021, 20:25
Originally Posted by Kordanor View Post
Mechanics and then Setting. And then the price must be reasonable for the expected playtime.

The story is not anything I would be able to judge before buying as I wont read into it.

Studio can play a role, but usually it's the other way around. Spiderweb is a good example. I buy spiderweb games because I like the type of games mechanically (and the story, in this case it might play a bit of a role). But if they made an action RPG, I probably wouldn't buy it. So the studio usually just reflects some consistency of other qualities.

About Replayability of Press or what others say I don't care at all (unless the feedback is super bad / game is reported to be bugged or similar).
I was about to write something very similar. Mechanics>Setting>Perspective>Story>etc
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February 19th, 2021, 22:57
Mechanics first and foremost, typically I'll buy anything with party creation and traditional dungeon crawling.
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Yesterday, 15:04
Yeah, as so many have said 'all of the above'.

And while it sounds like a cop-out, when I look at the RPGs I love most they include:
- Fantasy
- Sci-Fi
- Post-Apoc
- First / third person
- Isometric
- Single player
- Party-based
- Story driven
- Action-centric
- Turn-based
- RtwP
- Real time
- Open world
- Map-based
- Highly replayable
- Linear narrative (VtM: Redeption for example)

… and on and on and on
--
-- Mike
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