Well, as much as I criticise Oblivion, one can't really blame them to not have delivered a playable game. But its true, that on the PC at least, that tinkertoy called TES Construction Cet is for quite a few people the greatest part of the package, and both players and Bethsoft profit enormously from that. I wish I still had time to mod myself. Had so much fun in the MW days.
I still remember your Scripting for Dummies! I too had more time in those days and I can honestly say I spent many more hours in the construction set than in the actual game. For me the construction set really became the game and it all started because a friend and I were on IM and going 'My god the people in this game are fugly!' :lol:
Oblivion I modded for very little. It was a combination of having less time and the game itself just didn't speak to me. Truthfully I think it was mostly the latter. I definitely noticed a lot of the 'regulars' from the Morrowind modding community didn't come back or modded much more sparingly for Oblivion, but on the other hand it also attracted new modders.
Hopefully Skyrim has similarly robust modding tools even though it's using a new engine. I'm a little concerned in that area since they've point blank said consoles are 90% of their sales and I question how much effort they will put in making tools that 1%* of the users will use. (*I'd say only about 10% or less of the 10% of people playing on the PC will actually create mods)
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