Capcom Online Games released the first trailer for Dragon's Dogma Online, In-case you missed the announcement you can read the information here.
More information.
More information.
honestly i feel asia >> rest of the world on all creative cultural levels.
I really wanted Capcom to port the first Dragon's Dogma with its expansion on the PC instead.
I remember reading in an interview two years ago Capcom said it was a possibility, but in the end management must have decided it wasn't worth the cost of porting.I'm a little surprised that they never did to be honest. Capcom has gotten a lot better with their PC ports in recent years in both quantity and quality.
I'm a little surprised that they never did to be honest. Capcom has gotten a lot better with their PC ports in recent years in both quantity and quality. I definitely would have purchased a PC version of DD: Dark Arisen.
It will be released in Japan first, and will likely be released in other areas later. I only covered the game twice, and it does not mean I will continue to cover it.From what I read this MMO isn't coming to the west. Is that not the case since we are covering it?
Is it any good? Do any Watchers recommend it?
I'm always on the lookout for good RPGs for my X360. I saw I can get it pretty cheap, hm.
Dragon's Dogma: Dark Arisen? I'd definitely recommend it. I almost wrote an editorial about it a few months ago…a sort of plea for a PC port. The character creation is some of the most detailed I've ever seen in an RPG, maybe the most detailed. There is no fast travel, at least from what I've seen, so you're forced to hike places on foot, and travel at night is dark and terrifying, making you instinctively seek out shelter.
It's an incredible ARPG by any standard, and you'll love it as long as you like your RPG's fast and tense. ^.^
Thanks for the impressions, Aubrielle and Brumbek.
So, what could you best compare it with? Are we talking action-style RPG like Diablo (heavy on loot, light on quests and lore) or rather Gothic (heavy on quests and exploration, excels in atmosphere, kinda twitchy combat)? Or another game maybe? Dark souls?
Does it have an open world, by the way? Yes it does. I've been reading some reviews and that was not entirely clear. And what about NPCs? I've read you have "pawns" (which sound fairly generic and devoid of character), but are there others? Yes, there are. Are there cities? One proper city. You mentioned night, so I assume there's a day and night cycle. Does that affect anything or is that purely cosmetic? Different and more dangerous creatures come out at night. And it's proper darkness, unlike most games. Are there NPC schedules? Sort of.
What about respawns? If those are Diablo 2-style, then that might be a dealbreaker. Yes. Enemies do respawn. Mostly.
However, I don't care all that much about combat. I play mostly for exploration and immersion, and the game delivers in spades. There are moments of tension, excitement and wonder such as I haven't experienced since Ultima Underworld. Setting off into unknown territory really feels like an adventure. And the darkness is dark in this game. You really need the lantern to see where you are going.
Done. That pretty much sold it.
I too play mostly for immersion, which is why I love the Gothics (1 to 3) so much.
Though, I abhor respawning if it does not make sense; as in, you clear a patch of forest of wolves, you move away so the area is not on screen, immediately come back and find that same wolf pack again. That's a big no no and completely kills the immersion. I am fine if it is logical and minor, like in Gothic (where only a select few minor critters respawn).
And the level scaling? Is there any?
There is even a peculiar system for romance, that you might not even notice. Or that could piss you off big time…