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A preview for this game can be found at Hooked Gamers. It is based on the presentation given at GamesCom. As usual, an excerpt:
More information.The Gothic games have always targeted a hardcore RPG audience, mostly due to the lack of aides such as mini maps and directional arrows pointing towards your currently selected quest. ArcaniA will ship with a number of aides, including said mini map, but leaves it up to the player which of them he switches on. An overall map shows your location on the large island that makes up most of the game world. Jowood describes the game world as a 'natural barrier open world' which translates into large, isolated areas that can be accessed only when you are ready for them. Readying yourself means taking quests, gaining experience and leveling up your character. One example given of such a barrier was a bridge guarded by a bunch of thugs not willing to let you pass unless you carry out some jobs for them.