I am very serious about this, I am going to write it in C++ , anyone with any skills including programming, story-writing , game-design, level-design. or even spell-checking are allowed to help. I only want people who love RPGs and are passionate about RPGs, I have had too many projects before full of quiters, so if you are a quiter, I don't want you. I can handle the engine programming, no problem, whichever engine I will use, or if I will use one that I've already developed for another game I made I will decide depending on what kind of response I get.
You have worked for Larian? when where why how?
I was there for about 5-6 months some years ago, I didn't really like were they were going with their latest game ( I guess I am not allowed to say anything more than that ), and those developers are paid like slaves
So I wasn't very motivated there.
Which era of M&M and Wizardry are we talking about? I've made 3D mazes in Turbo Pascal and recently in PHP. I'm going to have another crack at the PHP one soon. My buddy and I used GD to create the First Person view. WE'd eventually like to make it into a dungeon crawler.
Also, I think VD had the same idea as you.
I'd love his help in that case, well for wizardry I am talking 8 since it is the best one,,, I also liked 7 and the earlier ones thought, basically the difference is not THAT big except 8 has more freedom in the engine since it is not tile-based. The same goes for M&M I loved 3,4,5,6,7 so I am targetting like those.