TheSHEEEP
Keeper of the Watch
- Joined
- December 13, 2010
- Messages
- 620
Ah yes, Gothic. I forgot that one. Crafting felt right there for me too, but only as a way to make money. My problem with crafting in RPGs is that I just shake the fact that IRL smithing/armor making/farming are all full-time jobs. There's no way I'm able to convince myself that my hero who kills dragons for morning exercise has time to master leatherworking and create +50 sneaking boots. On the other hand, Geralt is a smart guy educated in alchemy and it's not hard for me to accept he can recognize few herbs in the wild, pick them, and mix them with some alcohol while he is relaxing after the battle.
Yes, I fully agree. Crafting in RPGs is typically very immersion breaking.
I vastly prefer it in sci-fi games where it can be abstracted away with science-magic enough to stay believable. Like, you "dematerialize" this tree and gain 4 wood which you can re-materialize into a wooden wall.
- Joined
- Dec 13, 2010
- Messages
- 620