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Default Neverwinter Nights: EE - Patch 8193.32

September 24th, 2021, 09:06
Nice! That must come in handy to show stats or add custom controls.
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Default Patch 8193.33: Pathfinding Improvements & Bug Fixes

September 30th, 2021, 20:42
They released another patch, there was apparently an issue with the pathfinding system.

Greetings from the Neverwinter Nights team!

We're pushing Build 85.8193.33 to the live branch!

Patch notes:
  • Fixed local multiplayer failing with error 110622
  • Fixed a crash when some PLT textures failed to load
  • Fixed area tile source lights showing up as red when they previously were off after a game save & load
  • Fixed some pathfinding regressions where creatures had difficulties leaving corridors/rooms
  • Fixed a crash in the GetPlayerDeviceProperty script call when passing in an invalid player object
  • Updated Steam SDK to version 152. This should fix the Mac M1 build not running natively when launched from Steam
  • Added a message box when the user directory fails to initialise (instead of crashing). This is most commonly caused by Antivirus preventing write access to the Documents directory
This will be the last stable patch in a while! We want to thank you all again for your continued feedback!
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September 30th, 2021, 22:00
The gift that continues to give! It's really nice to see the updates still happening, thanks for informing us.
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October 1st, 2021, 03:35
just came here to post this

Originally Posted by Redglyph View Post
They released another patch, there was apparently an issue with the pathfinding system.
right now there is talk about more tlk-ification for the new GUI assets or somesuch. Right now they are all hardcoded for English but they didn't make it in time for the .33 version.

Also, anyone using the Vault there's a download problem going on right now.

This will be the last stable patch in a while! We want to thank you all again for your continued feedback!
I don't like the sound of that
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October 1st, 2021, 17:53
Yeah Lucky Day, makes it sound like any future patches are way off in the future, assuming they ever happen. I wonder why?
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