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April 24th, 2017, 13:15
Originally Posted by henriquejr View Post
ABA stands for "A Better Advent", and it is a mod which brings new aliens variants to the game as well as some new tactics user by them. It seems this mod ramps up the game's difficult.

Also: Pladio, have you finished the game already?


Without ABA2 yes. Not with it.


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April 24th, 2017, 14:19
Quite probably I'll be using ABA2 on my next XCOM 2 playthru. However, this playthru won't happen any time soon, since I finished XCOM 2 for the 2nd time few weeks ago, and I still have lotsa games sitting quietly on my libraries (Steam, Gog, Origin, etc etc…).
Or maybe I just finish Legend of Grimrock and start to play XCOM 2 again, who knows…
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April 24th, 2017, 21:49
Do i want ABA or ABA2 ?
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April 25th, 2017, 01:21
ABA 2, because it does contain a handful of complimentary mods (made by thes same author) that were to be installed alongside the first ABA. Meaning: you need only to install ABA 2 instead of ABA + mod 1 + mod 2 etc
You can check Steam workshop page for these mods.
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April 25th, 2017, 13:58
Thanks! Will give it a shot today. ABA2 and nothing more; no LW2.
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April 25th, 2017, 15:00
I can't check it out now, but I don't think ABA 2 and LW2 are compatible each other. But no harm done, since you weren't using them together anyway….
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Last edited by henriquejr; April 27th, 2017 at 19:08.
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April 25th, 2017, 23:03
Originally Posted by you View Post
Thanks! Will give it a shot today. ABA2 and nothing more; no LW2.


I would add some gui mods like gotcha since it makes the game much more interesting to play in my opinion …


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May 18th, 2017, 04:38
Long War 2 version 1.3 is out. It's got some serious patch notes, too! They've made quite a few changes to several classes so I had to spend over an hour re-doing all my soldiers to make their builds make sense again.
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May 18th, 2017, 16:17
So I grabbed this game the other day from the Humble Store, and am contemplating firing it up. I'm considering a few of the standalone mods from the LW2 team, but which one would you recommend (without diluting the vanilla experience too much)?
I have my eyes on the LW Toolbox mod, since it sounds like "Not Created Equally" and "Hidden Potential" might give more personality to my characters, but what about like the other ones like the Perk Pack? And how bug free and stable are these mods?
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May 18th, 2017, 16:47
Originally Posted by wiretripped View Post
So I grabbed this game the other day from the Humble Store, and am contemplating firing it up. I'm considering a few of the standalone mods from the LW2 team, but which one would you recommend (without diluting the vanilla experience too much)?
I have my eyes on the LW Toolbox mod, since it sounds like "Not Created Equally" and "Hidden Potential" might give more personality to my characters, but what about like the other ones like the Perk Pack? And how bug free and stable are these mods?


Game runs fine with all of the standard lw2 mods for me. It's when adding others to it that things break and reason for that is that the team created them knowing that those would be used that way.

I personally think vanilla is fun enough on a first playthrough with nothing more than some gui mods.

Adding new classes to the game won't add too much enjoyment if you haven't played with the standard ones in my opinion.

But if you are keen to play with them I would go for the perk pack and the toolbox which you need to run the perk pack anyway.

I do not remember all the others but I would not recommend the officer one since it is not balanced for the standard game unless you play on higher difficulties …


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May 20th, 2017, 06:20
I agree - vanilla with a few little mods (don't forget Minsc!) to liven things up. I wouldn't even do GUI mods until you've played a few days so you know what you want.
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June 13th, 2017, 04:06
Expansion on the way at the end of August!

http://www.pcgamer.com/xcom-2-war-of…c-gaming-show/
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June 13th, 2017, 18:28
"Soldiers will be able to form bonds and pair off. " Wooo, I like that
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