LuckyCarbon
RollPGs
Unfettered - LuckyCarbon's Space Adventure Indie
Hello everyone!
I've decided I'm ready to reveal all my hard work to my friends here at RPGWatch. It's an open universe space action game, for easy reference it's similar in vein to Privateer or Freelancer and as indie as they come. I've threatened myself with making a game for years now and finally settled on this because there's really not much available for such a classic genre. I've been working on it for several months now, devoting nearly all of my available time to this and nothing else. Like most indie devs, I do have a day job and a family however, so progress isn't nearly as fast I'd like.
I'm developing it in Unity3D to be released on PC, hopefully sometime in mid 2012. I consist of the entire development team so far, programming, modeling, textures & sounds. I've got the programming covered but I'm learning modeling and texturing as I go here, I've learned a lot but I also still have a lot to learn. Unfortunately hiring a modeler is "out of the budget" right now though I am planning on purchasing some of the models soon.
I have decided to name it Unfettered!
Please, take a look at my site and the few screenshots I put up and let me know what you think. Just a note, the ship models in the screenshots are all placeholders for now and will not be in the final release of the game. They're just random spaceship models I found on the internet when I first started development and haven't bothered removing them yet.
I'll admit it though, I'd love a kind word of interest in all my hard work and I'd be happy to answer any questions about the game or its development.
www.unfettered-game.com
Hello everyone!
I've decided I'm ready to reveal all my hard work to my friends here at RPGWatch. It's an open universe space action game, for easy reference it's similar in vein to Privateer or Freelancer and as indie as they come. I've threatened myself with making a game for years now and finally settled on this because there's really not much available for such a classic genre. I've been working on it for several months now, devoting nearly all of my available time to this and nothing else. Like most indie devs, I do have a day job and a family however, so progress isn't nearly as fast I'd like.
I'm developing it in Unity3D to be released on PC, hopefully sometime in mid 2012. I consist of the entire development team so far, programming, modeling, textures & sounds. I've got the programming covered but I'm learning modeling and texturing as I go here, I've learned a lot but I also still have a lot to learn. Unfortunately hiring a modeler is "out of the budget" right now though I am planning on purchasing some of the models soon.
The big thing I'm missing right now is a name! I haven't decided on one I like yet so I'm still hosting the development site at my personal site and still generically calling it "Space Adventure" until I fall in love with a name.
I have decided to name it Unfettered!
Please, take a look at my site and the few screenshots I put up and let me know what you think. Just a note, the ship models in the screenshots are all placeholders for now and will not be in the final release of the game. They're just random spaceship models I found on the internet when I first started development and haven't bothered removing them yet.
I'll admit it though, I'd love a kind word of interest in all my hard work and I'd be happy to answer any questions about the game or its development.
www.unfettered-game.com
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