Voxclamant
Watchdog
Outstanding analysis Skaven!
I hate to see even more evidence how the term RPG is being diluted. The reviewer, sadly, probably is accurate in describing what more and more developers seem to think is an "RPG." I agonized over what was classic versus casual when looking at Arcania … now even a basic hack-and-slash seems "worthy" of being called an RPG. Even some of the people I most respect, many in this RPGwatch forum and in this thread, with the best insights based on long experience have widely different views of what a core RPG is.
I am really rethinking how I to do a responsible job reviewing a new "RPG" offering that provides a reader enough insight to make a qualified choice. If i say it is "good" based on my perspective of what makes a good RPG, that means little to anyone else and can be quite misleading to anyone who does not know what games I like best or what kind of RPG I am using as my frame of reference. I read reviews claiming something is a great RPG and then get the game to find it is an entertaining hack-and-slash with a skill tree and inventory — the definition of an RPG to some. And I no longer have any clue how to revire something like FoV (Divinity 2) that was a fun expansion but almost nothing like the original (neither the first half Div2 RPG, nor the 2nd half Div2 hack-and-slash.)
Oh well. Bottom line is you are (imho) spot on, Skaven! Sounds like you got as frustrated as I was this summer and just needed to yell at the developers. Thanks for your post.
I hate to see even more evidence how the term RPG is being diluted. The reviewer, sadly, probably is accurate in describing what more and more developers seem to think is an "RPG." I agonized over what was classic versus casual when looking at Arcania … now even a basic hack-and-slash seems "worthy" of being called an RPG. Even some of the people I most respect, many in this RPGwatch forum and in this thread, with the best insights based on long experience have widely different views of what a core RPG is.
I am really rethinking how I to do a responsible job reviewing a new "RPG" offering that provides a reader enough insight to make a qualified choice. If i say it is "good" based on my perspective of what makes a good RPG, that means little to anyone else and can be quite misleading to anyone who does not know what games I like best or what kind of RPG I am using as my frame of reference. I read reviews claiming something is a great RPG and then get the game to find it is an entertaining hack-and-slash with a skill tree and inventory — the definition of an RPG to some. And I no longer have any clue how to revire something like FoV (Divinity 2) that was a fun expansion but almost nothing like the original (neither the first half Div2 RPG, nor the 2nd half Div2 hack-and-slash.)
Oh well. Bottom line is you are (imho) spot on, Skaven! Sounds like you got as frustrated as I was this summer and just needed to yell at the developers. Thanks for your post.