INSOMNIA: The Ark - Patch #5 is out

HiddenX

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Porcozaur spotted patch #5 for INSOMNIA: The Ark:

The wait is over: patch #5 is out!


Hello everyone! Today marks the release of v1.5 for INSOMNIA: The Ark, something that we have all been waiting for so long. Previously, we've outlined a roadmap regarding the specific issues we've been working on (#1, #2, #3, #4). So let us go over some of the highlights below:



This video showcases game's transition to the latest version of Unreal Engine 4 in action and lightning effects being improved thanks to DirectX 12 support.


  • INSOMNIA is now running on Unreal Engine v4.21.2 (it used to run on v4.16.3). Since the difference between these two versions was huge, we couldn't jump from the older version to the newest one in one go. We had to update the game step by step and fix many new issues that weren't causing any trouble previously;
  • DirectX 12 support is introduced, so get ready for some dramatic changes to the appearance of in-game locations! The lighting effects have been improved drastically, making Object 6 look and feel more realistic and sinister than ever before. You can also expect DirectX 11 support, even though INSOMNIA worked only with DirectX 10 initially;
  • The texture streaming feature was added to fix the missing textures issue that some of you have experienced before for specific in-game models. Localization-related glitches have also been addressed which was technically impossible without UE4 upgrade (along with missing textures bug);
  • Better optimization for AMD powered machines and overall improvement of game stability, along with fixing all known critical blockers, crashes and freezes that prevented some players to continue with the game at certain stages.
Below you can find an additional list of bugs that have been addressed in the latest patch:
[...]
More information.
 
Joined
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Not sure about the chase cam games, but totally love that retro developer logo animation.
 
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