Baldur's Gate 3 - Reveals Races and Classes for EA Day 1 - RPGWatch Forums
|
Your donations keep RPGWatch running!
RPGWatch Forums » Comments » News Comments » Baldur's Gate 3 - Reveals Races and Classes for EA Day 1

Default Baldur's Gate 3 - Reveals Races and Classes for EA Day 1

October 2nd, 2020, 20:28
Gameffine has some info about the Baldur's Gate 3 launch:

Baldur's Gate 3 reveals Races and Classes for Early Access day 1

Larian Studios today announce the races, variations, and classes of Baldur's Gate 3's Early Access. Players will be able to select from 16 races/subraces, as well as 6 classes from day one of Early Access, October 6th.

On launch, players will be able to create humans, githyanki, elves, drow, half-elf, dwarves, halflings, and tieflings, including subraces of each race. Early Access of Baldur's Gate 3 provides around 25 hours of content, designed for multiple playthroughs. On October 6th, players will be able to create their own characters and play in either single-player, or as a party of up to four players in multiplayer, each with their own character.

Races more alien to the Sword coast - like the Drow and Githyanki - are so rare to the average NPC that you'll find their interactions to be unique as well. The world of BG3 is a highly reactive one, so this single choice will have huge ramifications across your play experience.

Baldur's Gate 3's character creation features photorealistic fantasy races, based on 3D scans of actors and models (blemishes and all), selected because their features roughly resembled the direction for each race in the game, as well of course for diversity and variety in the human-like races. Our team spent much of pre-production carefully selecting, scanning, and moulding these scans, to become the base heads for character creation. Launched into Early Access is a total of 150 heads to pick from, across the 16 races & subraces.

[…]
More information.
HiddenX is online now

HiddenX

HiddenX's Avatar
The Elder Spy
RPGWatch Team
Original Sin 1 & 2 Donor

#1

Join Date: Oct 2006
Location: NRW/Germany
Posts: 13,296
Mentioned: 77 Post(s)

Default 

October 2nd, 2020, 22:07
Sounds nice. I have been back and forth on this game. But Tieflings … that may swing it over to a purchase for me.
--
Character is centrality, the impossibility of being displaced or overset. - Ralph Waldo Emerson
wolfgrimdark is offline

wolfgrimdark

wolfgrimdark's Avatar
SasqWatch
Original Sin Donor

#2

Join Date: Jun 2008
Location: NH
Posts: 2,750
Mentioned: 47 Post(s)

Default 

October 3rd, 2020, 01:43
Oh man I am protesting no gnomes. They better get added stat.

FurtiveNyctophile is offline

FurtiveNyctophile

FurtiveNyctophile's Avatar
Watchdog

#3

Join Date: Aug 2020
Location: Southwest US
Posts: 148
Mentioned: 0 Post(s)

Default 

October 3rd, 2020, 01:44
Definitely hope no gnomes or halflings, or other immersion breaking pedo races. I can get my comic relief from clever writing, don't need a barefooted midget to tell the lines.

PS: I'd be happy with an option to allow people to create gnome/hafling PCs and interact with gnomes/halfling NPCs, but having them completely removed from my game if I so choose. Not gonna happen but hey.. imagine if we could all be happy.
Nereida is offline

Nereida

Nereida's Avatar
Keeper of the Watch

#4

Join Date: Feb 2019
Location: United Kingdom
Posts: 665
Mentioned: 7 Post(s)

Default 

October 3rd, 2020, 02:01
So gnomes & halflings are now pedo races? Thanks for the laugh.

Edit: Given how today's political climate affects games I'm not surprised.

Oh well at least female dwarfs have beards.

--
"Good people do all the things bad people do. It's just that when they do them, they call it justice.”
Last edited by Couchpotato; October 3rd, 2020 at 04:57.
Couchpotato is offline

Couchpotato

Couchpotato's Avatar
Laziest Man Alive

#5

Join Date: Oct 2010
Location: Banana Republic of America
Posts: 25,076
Mentioned: 98 Post(s)

Default 

October 3rd, 2020, 02:37
Originally Posted by Couchpotato View Post
So gnomes & halflings are now pedo races? Thanks for the laugh.
They obviously are!

PS: Not really, I'm just full of contempt.
Nereida is offline

Nereida

Nereida's Avatar
Keeper of the Watch

#6

Join Date: Feb 2019
Location: United Kingdom
Posts: 665
Mentioned: 7 Post(s)

Default 

October 3rd, 2020, 04:54
Also before I forget thanks @yemeth for another good article.
--
"Good people do all the things bad people do. It's just that when they do them, they call it justice.”
Couchpotato is offline

Couchpotato

Couchpotato's Avatar
Laziest Man Alive

#7

Join Date: Oct 2010
Location: Banana Republic of America
Posts: 25,076
Mentioned: 98 Post(s)
+1:

Default 

October 3rd, 2020, 08:21
Also,

https://twitter.com/Cromwelp/status/…rc=twsrc%5Etfw

Wait, so the EA version is 80 gigs? Am I reading that right?
danutz_plusplus is offline

danutz_plusplus

danutz_plusplus's Avatar
SasqWatch

#8

Join Date: Jul 2007
Posts: 2,552
Mentioned: 12 Post(s)
+1:

Default 

October 3rd, 2020, 08:37
If the file is 80GB it sounds like there's more than just the Early Access content in the download, but it's encrypted/locked until ready/polished.

PS: Dwarves are fine, I love them. Real, solid race, with more purpose than being the circus midgets in the party.
Nereida is offline

Nereida

Nereida's Avatar
Keeper of the Watch

#9

Join Date: Feb 2019
Location: United Kingdom
Posts: 665
Mentioned: 7 Post(s)

Default 

October 3rd, 2020, 10:50
80 GB, that's already more than Divinity: Original Sin 2 o.O

Nice article, though they are mostly repeating Larian's Gazette. Looks like people are over-excited about this one

I am too, I'm especially eager to see D&D 5 on CRPG, though Solasta already gave a great preview. I hope Larian is not ruining it with the type of grotesque effects they put in D:OS, such as sneaking represented like hiding in a barrel, characters buncing up and down to show they're in combat mode (or just to show animation), and so on. It's funny for a while but a bit overdone. Perhaps it's just me, but I'd rather see this one looking more serious, to improve the immersion into the story and to avoid breaking the mood.
Redglyph is offline

Redglyph

Redglyph's Avatar
Sentinel

#10

Join Date: Aug 2020
Location: Good old Europe
Posts: 478
Mentioned: 8 Post(s)
+1:

Default 

October 3rd, 2020, 12:34
Baldur's Gate 3 Community Update #8 - Character Creation
What defines you? Is it who you are, or the journey you’re on? In Baldur’s Gate 3, it’s both. Creating a character in Baldur’s Gate 3 isn’t the moment the world decides how to treat you, but it’s the very beginning of the shaping of your story. BG3 is a world with great player agency, and the most important character in that world is you. We’ve created not only a character customization system that allows that player agency to shine, but also a world that constantly reacts to how your character develops.

In BG3 you can start your journey by choosing your race, subrace, background and class. In certain cases you also get to choose a subclass, perhaps a deity. These choices will ripple out across the story, affecting how you roleplay throughout the game.
Oh by the way the game has Halflings.

--
"Good people do all the things bad people do. It's just that when they do them, they call it justice.”
Couchpotato is offline

Couchpotato

Couchpotato's Avatar
Laziest Man Alive

#11

Join Date: Oct 2010
Location: Banana Republic of America
Posts: 25,076
Mentioned: 98 Post(s)

Default 

October 3rd, 2020, 12:45
Originally Posted by Redglyph View Post
80 GB, that's already more than Divinity: Original Sin 2 o.O
.
BG3 EA is 150GB on Steam when I looked yesterday!
SpoonFULL is offline

SpoonFULL

SpoonFULL's Avatar
SasqWatch

#12

Join Date: Feb 2011
Location: United Kingdom
Posts: 2,369
Mentioned: 11 Post(s)

Default 

October 3rd, 2020, 12:54
Originally Posted by SpoonFULL View Post
BG3 EA is 150GB on Steam when I looked yesterday!
Check danutz_plusplus's post above, Larian's tweeted about it. The tweet is not very clear but I understand Steam's estimation is quite off. If it downloads stuff that needs uncompressing, it may temporarily take more, depends whether the installer does that properly or not.

PS: do we say "tweeted", or "twitted"? Always hated this platform anyway, this is another example of how little informative those messages are.
Redglyph is offline

Redglyph

Redglyph's Avatar
Sentinel

#13

Join Date: Aug 2020
Location: Good old Europe
Posts: 478
Mentioned: 8 Post(s)

Default 

October 3rd, 2020, 12:56
Originally Posted by SpoonFULL View Post
BG3 EA is 150GB on Steam when I looked yesterday!
Half of that space is probably textures, sounds, videos, and animations. Hopefully they crunch that number down as I foresee the game doubling or tripling in size.

Seems were getting into the MMO range with newer games.
Originally Posted by Redglyph View Post
Check danutz_plusplus's post above, Larian's tweeted about it. The tweet is not very clear but I understand Steam's estimation is quite off. If it downloads stuff that needs uncompressing, it may temporarily take more, depends whether the installer does that properly or not.
The final size will probably be close to that when it's finished & out of Early Access.

Edit: Divinity Original Sin 2 needed almost 60GB and this will surely be larger in size.
--
"Good people do all the things bad people do. It's just that when they do them, they call it justice.”
Couchpotato is offline

Couchpotato

Couchpotato's Avatar
Laziest Man Alive

#14

Join Date: Oct 2010
Location: Banana Republic of America
Posts: 25,076
Mentioned: 98 Post(s)

Default 

October 3rd, 2020, 13:05
Originally Posted by Nereida View Post
If the file is 80GB it sounds like there's more than just the Early Access content in the download, but it's encrypted/locked until ready/polished.
That's what's puzzling me. I see no reason to put stuff into the EA download, if it's not used. Technically, it's even more complicated to just leave encrypted stuff around if it's not meant to be used.

EDIT: Actually scratch that. It’s probably harder and more error prone to untangle content and references to all that content to make it a clean version. It’s probably easier to just introduce a logic gate into the game to not allow going over a certain story point and just encrypt all rest of the content. So I take back what I said.

So, 80 gigs for just the first chapter of the game? Sounds insane. But in a good way. I hope there's as much content as possible.

EDIT: Am I the only one that constantly read EA as Electronic Arts? Constantly confusing.
danutz_plusplus is offline

danutz_plusplus

danutz_plusplus's Avatar
SasqWatch

#15

Join Date: Jul 2007
Posts: 2,552
Mentioned: 12 Post(s)

Default 

October 3rd, 2020, 13:07
Originally Posted by FurtiveNyctophile View Post
Oh man I am protesting no gnomes. They better get added stat.

So I can toss them to the mind flayers as my cool races get away.
--
"From knowledge springs Power, just as weakness stems from Ignorance."
Hastar is offline

Hastar

Hastar's Avatar
Unspeakable

#16

Join Date: Aug 2010
Location: Wolf Light Woods
Posts: 2,166
Mentioned: 17 Post(s)

Default 

October 3rd, 2020, 13:08
Originally Posted by danutz_plusplus View Post
EDIT: Am I the only one that constantly read EA as Electronic Arts? Constantly confusing.
Well it technically means both and took me a while to get used to as well.

As EA was used only for Electronic Arts before the rise of Early Access.
Originally Posted by Hastar View Post
So I can toss them to the mind flayers as my cool races get away.
Nah my orc NPC would eat them for breakfast if they were allowed in the game. Which they aren't it seems. So disappointing just the usual classes and sub-classes.
--
"Good people do all the things bad people do. It's just that when they do them, they call it justice.”
Couchpotato is offline

Couchpotato

Couchpotato's Avatar
Laziest Man Alive

#17

Join Date: Oct 2010
Location: Banana Republic of America
Posts: 25,076
Mentioned: 98 Post(s)

Default 

October 3rd, 2020, 14:43
This Larian project is becoming "Keeping Up With the Lardashians.."
--
SSI Gold Box-style game, we are working on.
mercy is offline

mercy

mercy's Avatar
SasqWatch

#18

Join Date: Mar 2013
Posts: 2,670
Mentioned: 17 Post(s)

Default 

October 3rd, 2020, 18:33
Originally Posted by danutz_plusplus View Post
EDIT: Am I the only one that constantly read EA as Electronic Arts? Constantly confusing.
You're not alone!
Redglyph is offline

Redglyph

Redglyph's Avatar
Sentinel

#19

Join Date: Aug 2020
Location: Good old Europe
Posts: 478
Mentioned: 8 Post(s)
+1:

Default 

October 4th, 2020, 00:55
What, wicked tieflings but no saintly aasimars? Not even a paladin class either. Maybe later? Or does goodliness just not fit this game?
rjshae is offline

rjshae

rjshae's Avatar
Periapt vs Paronomasia

#20

Join Date: Mar 2012
Location: Seattle
Posts: 5,085
Mentioned: 14 Post(s)
RPGWatch Forums » Comments » News Comments » Baldur's Gate 3 - Reveals Races and Classes for EA Day 1
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 11:57.
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2021, vBulletin Solutions Inc.
vBulletin Security provided by DragonByte Security (Pro) - vBulletin Mods & Addons Copyright © 2021 DragonByte Technologies Ltd.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2021 DragonByte Technologies Ltd.
Copyright by RPGWatch