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November 19th, 2020, 20:22
Shit! I can't wait. The game looks and sounds amazing (the last Night City Wire is out).
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November 19th, 2020, 20:34
Originally Posted by largh View Post
Shit! I can't wait. The game looks and sounds amazing (the last Night City Wire is out).
Same here. I hope it runs decent on my GTX 1080. I was planning on getting an RTX 3080 before release, but the current supply shortage has me on the outside looking in for now.
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November 19th, 2020, 20:38
Originally Posted by JDR13 View Post
Same here. I hope it runs decent on my GTX 1080. I was planning on getting an RTX 3080 before release, but the current supply shortage has me on the outside looking in for now.
If you have decent internet, you can pay Nvidia and run the game in the cloud until you'll get your new graphics card…
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November 19th, 2020, 20:43
Cyberpunk 2077 Official Trailer Johnny Silverhand
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It's Johnny. Johnny Silverhand. Cyberpunk 2077, an open-world, action-adventure story from CD PROJEKT RED, is coming to Xbox One, PlayStation 4, PC, and Google Stadia on December 10th, 2020. The game will also be playable on Xbox Series X and PlayStation 5 consoles when available.
Cyberpunk 2077 Official Gameplay Trailer

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In this world, consumed by neverending conflict, sometimes only an outsider will get the job done. And that's you.
Cyberpunk 2077 Behind the Scenes: JALI

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See JALI in action! This is the lipsync technology powering speech of *every* *single* *character* in Cyberpunk2077 and making talking to them feel authentic in all 11 VO languages.
Cyberpunk 2077 Behind the Scenes: Score and Soundtrack

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Time for some Cyberpunk2077 music listen to our team of composers shedding some light on the in-game score, radio stations, and the ideas and creatives processes behind them!
Cyberpunk 2077 Behind the Scenes: Keanu Reeves

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How do you bring an iconic character of Johnny Silverhand to life? Go behind the scenes with Keanu Reeves to find out!
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November 19th, 2020, 20:44
nvidia lazy fucks havent upgraded their rigs, so probably wont run at max even in 1080
and looking at the clusterfuck that was when valhalla appeared, i doubt it will run ok in the first days on geforce now
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November 19th, 2020, 20:48
As for graphic cards I'm not worried. Since I have an AMD RX 590 so all that ray tracing and nividia effects don't matter to me. I can still play the game on high settings.

Also I don't play with overtly large 30+ inch 2k or 4k monitors either.
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November 19th, 2020, 20:52
Cyberpunk 2077: We Played 16 Hours

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Our spoiler-free hands-on impressions after spending 16 hours in Night City playing CD Projekt Red's Cyberpunk 2077.
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November 19th, 2020, 20:54
Originally Posted by porcozaur View Post
nvidia lazy fucks havent upgraded their rigs, so probably wont run at max even in 1080
and looking at the clusterfuck that was when valhalla appeared, i doubt it will run ok in the first days on geforce now
I am sorry to hear that. I experienced no problems with the Valhalla release on Stadia, and will not have time to play CP2077 this year anyways. There is hope that any rush issues have been fixed by January on Stadia.
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November 19th, 2020, 21:04
That last IGN video has a bunch of good news. The game is more of a slow burn and not as action/shooter based as the demo videos portray. Similar to the Deus EX games.

TLDR: Cyberpunk 2077 is definitely an RPG just keep an open mind.

Also game reviews are getting released soon so I don't foresee another delay.
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November 19th, 2020, 21:39
This one liked it even more than IGN. Everybody seems to mention the bugs, though.

https://www.gamesradar.com/16-hours-…ve-night-city/
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November 19th, 2020, 21:49
Originally Posted by largh View Post
This one liked it even more than IGN. Everybody seems to mention the bugs, though.

https://www.gamesradar.com/16-hours-…ve-night-city/
Let me know when somebody releases a bug-free game.
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November 19th, 2020, 21:56
Originally Posted by largh View Post
If you have decent internet, you can pay Nvidia and run the game in the cloud until you'll get your new graphics card…
I think my current rig will be fine for High settings without Ray-tracing. I'm not too keen on paying Nvidia money to rent graphics from them.
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November 19th, 2020, 23:34
Originally Posted by JFarrell71 View Post
Let me know when somebody releases a bug-free game.
Well a verified employee already said expect a huge day one patch. Also I'm inclined to believe it based on past previews. Still yeah it's also normal nowadays.
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November 20th, 2020, 00:06
Originally Posted by Couchpotato View Post
Well a verified employee already said expect a huge day one patch. Also I'm inclined to believe it based on past previews. Still yeah it's also normal nowadays.
It is normal. Exactly. And if it's day one, I don't see an issue. It won't fix every bug, but again, what game has every bug fixed?
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November 20th, 2020, 00:50
A big day one patch is a standard part of a game's release. Every game goes gold a while before release day, with known bugs, then they scramble to sort out as much as possible for day one.
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November 20th, 2020, 00:55
Question is how big? The employee announcement made it sound like it would be a huge patch. I can stomach a 1-10 GB patch but 50+ or more is borderline comical.
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November 20th, 2020, 00:59
It's hard probably even for them to predict. It depends which files it touches, and how they were packed. A huge patch both in terms of fixes and in terms of GBs wouldn't surprise me for any AAA game these days.
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November 20th, 2020, 03:49
It usually depends on how patches are packaged and the delivery system they use. I've had games (looking at you CA) that pretty much made you redownload everything, regardless of how much they were changing.

If it's 50+ gb, then we're downloading actual textures and such all over again. I doubt it will be anything like that. Probably 5-10gb is my guess.
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November 20th, 2020, 03:58
Usually use GOG and had to re-download games multiple times. Can't figure out why games get separate patches and sometimes don't. With steam it's their patching system.

Goddamn Pathfinder Kingmaker made me re-download the game over six times.
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November 20th, 2020, 08:11
The six songs from the soundtrack they promised are now available on streaming services. Here is a link to Spotify: https://open.spotify.com/album/5ugtQ…SHm57SHv_hBPeA
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