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Default Gothic 2 with "modern" graphics mod

June 23rd, 2015, 08:31
https://www.youtube.com/watch?v=2VlYS9HVWv8
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June 23rd, 2015, 09:45
I'm amazed people are still working on Gothic 2. It really shows what an impact it had, and how well certain aspects (atmosphere, world design, etc) still work well today. I recently replayed it myself, so it'll be a while until I play it again, but I have no doubt I'll come back to it yet again.
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June 23rd, 2015, 12:22
Looks great. Is this easy to install?

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June 23rd, 2015, 12:36
Whoa, this looks fantastic.
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June 23rd, 2015, 13:41
Is it the same DX11 mod Fluent already talked about?
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June 23rd, 2015, 15:57
Yes, joxer, it is. I don't use L'Hiver but I use the D3D11 renderer. Makes the game look great and I have several videos showing it off on my channel. Feel free to take a look if you'd like to see more of these "epic graphics"!

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June 23rd, 2015, 16:01
Me? LOL
Sorry, I avoid streams.
Actively waiting for "it's done" announcement to replay G2 with DX11 renderer.
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June 23rd, 2015, 16:09
By Innos, that looks simply amazing.

Two questions:
1) Is there a re-texture only version of this l'Hiver thing (because it seems like it also rebalances and changes the world)?
2) Does a similar thing exist for G1?
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June 23rd, 2015, 16:17
I don't get what's so amazing about this. The whole graphics style is different now, due to the changed colours. G2 played in spring or summer, this looks like autumn. One thing I don't like is the fog at all the wrong places.
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June 23rd, 2015, 16:23
I believe the colors retardness in the vid is a result of SweetFX. I refused to use SweetFX in TW3 for exactly the same reason.
Since I'm not the person who wants messed saturation so much it looks near black/white, I plan to apply only DX11 renderer.
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June 23rd, 2015, 16:27
Yes, maybe it's SweetFX.
The whole thing looks overexposed.
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June 23rd, 2015, 22:37
I agree. While the textures are sharper, it seems to have less color. I don't like how everything is shades of brown.

I don't remember the DX11 renderer doing that, so I assume it's the SweetFX or the Lhiver mod.
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June 23rd, 2015, 22:52
Exactly, where is all the green? Why is everything rock textures?
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June 23rd, 2015, 23:54
Does my video look right color-wise? I didn't notice anything but I'm not using SweetFX or L'Hiver.

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June 23rd, 2015, 23:57
Yeah, I didn't have the same reaction with your video.
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June 24th, 2015, 00:06
I too prefer orginal summer / spring colours seen in Fluent's hd video.
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June 24th, 2015, 00:11
I would stay away from L'Hiver and SweetFX, then.

My video is just the D3D11 renderer by itself. I noticed that the game looks similar to how it originally looked, only more "high def". That's one of the reasons why I really love the mod - it doesn't change how the game looks or feels. It still feels like true Gothic 2, just shinier.

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June 24th, 2015, 00:28
Fluent,

Are there graphics mods for Gothic 1 ? If so, where can I find them ?

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June 24th, 2015, 00:37
Andre considered making the same mod for Gothic 1, but I don't think he's done that yet. Unfortunately, that's all I know. When I played and completed Gothic 1, I did have the Player Kit and something-or-other installed, mainly to greatly increase the draw distance and uncap the framerate, etc. Sorry, I can't remember much else, but you should find what you need with a quick Google search of Gothic 1 mods.

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June 24th, 2015, 02:23
What version is he up to on the DX11 mod? Is he still working on it?
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