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RPGWatch Forums » Games » Indie RPG » Majula Frontier (PC, fantasy RPG with turn-based combat, September 19th)

Default Majula Frontier (PC, fantasy RPG with turn-based combat, September 19th)

August 29th, 2018, 15:46
The sky over Majula is turning black, the ground is starting to decay, and monsters are returning to the world, forcing a group of retired heroes to band together once more. Their task: find the source of the decay and the monsters and put a stop to it before their home is destroyed and the ground beneath them rots away to nothing.


Watching that on fullscreen 1080p HD is ideal.


Majula Frontier​ is a challenging fantasy RPG with turn-based combat, town management, character customization, crafting and light dungeon crawling.

For each mission, you take 4 characters (out of the 20 available) into a dungeon and fight monsters. The goal of each mission is usually to kill a certain number of monsters, rescue missing people, or defeat a powerful boss monster.

All skills are divided into different categories depending on their functionality. The last skill a character or monster uses is held in their memory until they use another skill. Skills can gain or lose different bonuses depending on the type of skill held in the target’s memory. Some skills might gain a damage boost, or they might apply an extra ailment, or a single target skill might hit all enemies, and more.

For resources, Majula Frontier uses stamina. Stamina starts at 0, and whenever a character uses a skill or is hit by an enemy skill, their stamina increases. As their stamina reaches certain thresholds, their damage decreases, the damage they receive increases, and their chance of resisting a fatal hit decreases. There are very few ways to recover stamina during a mission, so in order to survive it’s critical that you optimize your skill usage.

“Deaths” are punishing. If a character runs out of health, there’s a good chance they’ll quit the mission and return to town to rest, leaving you to continue on with one less party member.

In addition to missions, the Town of Majula has several areas that need to be rebuilt. Once they’ve been rebuilt, each area will produce a steady supply of resources that will help complete missions. Injured, tired and idle characters can be assigned to work at the various areas around town, where they'll earn experience and learn important secondary skills.

Each character has four unique skills that can be leveled up. They also have two empty skill slots. These slots can be filled by finding weapons in dungeons, all of which grant a skill when equipped as well as a random stat bonus, or by crafting weapons using raw materials.

Other information

It'll be on Steam. Steam

The game is part 6 in a story I created. Parts 1 through 5 are a series of fantasy novels. You can learn more about them here. Reading them isn't required to understand the story of the game, but it does help. Right now they're only available through Amazon, but they'll also be on Steam in the future.

I sometimes use a company name (EF Universe Games), but that's just for legal and tax purposes. My "company" is just myself, and I do 98%+ of all of the work by myself.

If you want to learn more about how Majula Frontier came to be, I wrote some words here

If you have questions, comments or concerns, you can post them here I imagine.
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August 29th, 2018, 16:09
Looks totally crazy, I love it!
Is the story dark&gritty in too serious tone or full of wacky humor?
Toka Koka
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August 29th, 2018, 16:35
The books are all pretty dark and gritty. Majula Frontier is sort of neutral. Some of the story elements are pretty bleak, but some are comedic and humorous. Overall it leans more towards the upbeat and adventurous side of things.
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August 29th, 2018, 19:10
This looks just like the kind of wacky games that I love!! Please keep us up to date on all information, I'm pretty sure I'll be buying this one!
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September 12th, 2018, 05:41
A Youtube user made a gameplay video of Majula Frontier. It's from very early in the game, when not much is unlocked, and he didn't craft any items, but other than that the video gives a decent overview of what the game is about:


All of my images in my first post are very tiny. If you'd like to see some larger ones, I have an image gallery

The release date is September 19th. That's pretty soon.
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September 19th, 2018, 13:10
Majula is going to be released on Steam in about 11 hours! The normal price is $20, but there will be a 10% launch discount.

For the rest of today (the 19th) you can also purchase it through my website for $15. Just scroll down and look for the Humble widget.

The game isn't terribly complex, but some mechanics might not be immediately obvious. I wrote a short guide that explains several of them.

If there are any questions or issues, I'll be watching this thread. You can also email [email protected]
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