elkston
Sentinel
Something strange happened in my last session of the The Witcher.
I had arrived in the Swamp (Chapter 2) for the first time, and went into the first hut on the left as you enter the Brickmason's camp. Inside were two men and a lady. I spoke to the lady and she offered to teach me about the Swamp herbs for 50 orens or an equivalent gift. We made a deal and I learned about some new herbs.
Unfortunately, I was killed in combat about 15 minutes later by one of those hulking vines and had neglected to save since I first came into the swamp.
So reloaded and went back into that same hut to relearn the plants, but this time the lady would not enter dialog. Instead she was like a generic villager who responded with quick comments bubbles rather than conversation. I tried leaving and entering the hut again and the same result. It couldn't have been a time of day thing because in my last game I was talking to her at about the same time. I checked around outside and in all the other huts but could not find her again. Well ... maybe I didn't check every hut -- but most of them.
So I am beginning to think that certain non-essential but potentially "Helpful" NPCs have a chance to be spawned when an area is loaded initially and are then locked that way for the duration of the current game session. Reloading or restarting the game could reset their appearance but if they don't show up when you first load the game, they won't be there for *that* game session.
I had arrived in the Swamp (Chapter 2) for the first time, and went into the first hut on the left as you enter the Brickmason's camp. Inside were two men and a lady. I spoke to the lady and she offered to teach me about the Swamp herbs for 50 orens or an equivalent gift. We made a deal and I learned about some new herbs.
Unfortunately, I was killed in combat about 15 minutes later by one of those hulking vines and had neglected to save since I first came into the swamp.
So reloaded and went back into that same hut to relearn the plants, but this time the lady would not enter dialog. Instead she was like a generic villager who responded with quick comments bubbles rather than conversation. I tried leaving and entering the hut again and the same result. It couldn't have been a time of day thing because in my last game I was talking to her at about the same time. I checked around outside and in all the other huts but could not find her again. Well ... maybe I didn't check every hut -- but most of them.
So I am beginning to think that certain non-essential but potentially "Helpful" NPCs have a chance to be spawned when an area is loaded initially and are then locked that way for the duration of the current game session. Reloading or restarting the game could reset their appearance but if they don't show up when you first load the game, they won't be there for *that* game session.