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Pillars of Eternity II - New DLC Released & Patch 3.0
September 26th, 2018, 10:48
The Seeker, Slayer, Survivor DLC for Pillars of Eternity II has been released by Obsidian. Additionally patch 3.0 has arrived.
More information.
Greetings, Watchers,Thanks Silver Coin!
Our newest DLC, Seeker, Slayer, Survivor, and Patch 3.0 are available today! In Seeker, Slayer, Survivor, Watchers will not only be able to tackle combat that challenges that test their penchant for destruction, puzzle-solving skills, and resource-management in the face of waves of foes, but also track down the mysterious malady that is plaguing the island of Kazuwari - and discover the island's ruthless purpose.
Seeker, Slayer, Survivor Launch
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Prove your worth in the crucible of Kazuwari, where the arena's masters and their worshipers exalt the victorious and delight in the blood forfeited by the defeated. Something corrupts the spirits that dwell in the very stones of the crucible, and only you can uncover its secrets.
In this new DLC for Pillars of Eternity II: Deadfire:Seeker, Slayer, Survivor is now available on Steam, GOG, and Origin, with Mac versions coming soon.
- Seek glory, treasure, and truth in an arena designed to test the mettle of you and your party.
- Slay your way through the most challenging foes you have ever faced, both past and present.
- Survive the trials and whims of the spirits and their worshipers to prove you stand above even the greatest the Deadfire has to offer.
Patch 3.0
New Berath's Blessings! New Magran's Fire challenge modes! A new mega-boss!
There's a lot of new in Patch 3.0, and we can't wait for the community to experience all we have to offer. Check out some of the highlights below:
- New Magran's Fires Challenges
- Eothas' Challenge - Players must complete the game in a certain amount of time
- Galawain's Challenge - Beasts have random buffs set throughout the game.
- New Berath's Blessings
- Loaded Pockets - NPC pockets are filled with more and rarer items for those Watchers who have sticky fingers.
- Legendary Crew - Three veteran sailors from the Kraken's Eye tavern are willing to cut you a great deal. Hire these experienced sailors for cheap!
- Discount Craftsman - Crafting and enchanting costs are reduced!
- Mythical Discovery - The Watcher's starting armoire has a Mythical Adra Stone that can upgrade any one legendary quality item to Mythic!
And these are but a few of the giant patch that is 3.0! Check out our full 3.0 Patch notes, or go see the changes live in-game now!
- Spider Queen Megaboss - Belranga has arrived and if the feedback by our beta testers is any proof, she's as terrifying as we were hoping she would be. Hunt her down now to find some…mouth-watering rewards
[…]
More information.
September 26th, 2018, 10:48
I am wondering how much more i need to wait for an all in experience?
Any one a clue how many DLCs will follow?
Any one a clue how many DLCs will follow?
September 26th, 2018, 10:54
Sometime in 2019 according to the games roadmap.
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"Good people do all the things bad people do. It's just that when they do them, they call it justice.”
"Good people do all the things bad people do. It's just that when they do them, they call it justice.”
+1: |
September 26th, 2018, 11:01
I find it extraordinary that games now have "patch roadmaps".
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"An era can be considered over when its basic illusions have been exhausted." Arthur Miller
"An era can be considered over when its basic illusions have been exhausted." Arthur Miller
September 26th, 2018, 11:03
Originally Posted by RipperI know as I hail from a lost time when games got maybe three patches, and a huge expansion a year after it's release. Strange times we live in today my friend.
I find it extraordinary that games now have "patch roadmaps".

--
"Good people do all the things bad people do. It's just that when they do them, they call it justice.”
"Good people do all the things bad people do. It's just that when they do them, they call it justice.”
September 26th, 2018, 12:02
Game developers really need to invest in technology to produce content more efficiently. Either that or reduce the scope of their projects. You can't constantly work your developers harder to meet deadlines which are unrealistic anyways.
September 26th, 2018, 12:45
The game keeps on getting better and better. GOTY for sure.
Originally Posted by CouchpotatoWhere in the roadmap does it say sometime in 2019? The forgotten sanctum clearly has a line pointing to December 2019. Or are you referring to the "more to come…" bit at the bottom?
Sometime in 2019 according to the games roadmap.
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Favourite RPGs of all time: Wizardry 6, Ultima 7/7.2, Fallout2, Planescape Torment, Baldurs Gate 2+TOB, Jagged Alliance 2, Ravenloft: The stone prophet, Gothic 2, Realms of Arkania:Blade of destiny (not the HD version!!) and Secret of the Silver Blades.
Favourite RPGs of all time: Wizardry 6, Ultima 7/7.2, Fallout2, Planescape Torment, Baldurs Gate 2+TOB, Jagged Alliance 2, Ravenloft: The stone prophet, Gothic 2, Realms of Arkania:Blade of destiny (not the HD version!!) and Secret of the Silver Blades.
September 26th, 2018, 12:46
I played quite a bit of this DLC yesterday and found it brilliant. I like it much better than Beast of Winter, which already set a high bar for me. I'm hoping I can write some kind of detailed review for it, even if it's just an informal one in the subforums.
September 26th, 2018, 12:50
Originally Posted by bjon045Are we looking at the same map as I see 2019 at the end of the map? Yes if all you want is The forgotten sanctum then it's December, but it shows more updates after that.
Where in the roadmap does it say sometime in 2019? The forgotten sanctum clearly has a line pointing to December 2019.
Yes I could be WRONG reading the map.

Now excuse me while I go back to playing KingMaker.
--
"Good people do all the things bad people do. It's just that when they do them, they call it justice.”
"Good people do all the things bad people do. It's just that when they do them, they call it justice.”
+1: |
September 26th, 2018, 12:52
All of the DLC and console versions are scheduled for before Christmas.
+1: |
September 26th, 2018, 12:57
If you're on the fence about a product, sure.
But if you, overall, like the studio and don't want them to shutter their doors and wonder why it happened, buy the product as close to release as possible.
But if you, overall, like the studio and don't want them to shutter their doors and wonder why it happened, buy the product as close to release as possible.
+1: |
September 26th, 2018, 12:58
Originally Posted by Silver CoinExplain the more to come in 2019 then?
All of the DLC and console versions are scheduled for before Christmas.

I'm sure you have an answer already.
Originally Posted by DrithiusAlready had this debate from silver coin on another thread.
If you're on the fence about a product, sure.
But if you, overall, like the studio and don't want them to shutter their doors and wonder why it happened, buy the product as close to release as possible.
It went nowhere with supporters on both sides.
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"Good people do all the things bad people do. It's just that when they do them, they call it justice.”
"Good people do all the things bad people do. It's just that when they do them, they call it justice.”
September 26th, 2018, 12:59
I'll share a deal with you guys. The Obsidian edition (full game with season pass) is only $27 dollars on G2A at the moment. Better snag it quickly!
September 26th, 2018, 13:00
September 26th, 2018, 13:03
Originally Posted by RahdulanAbsolutely, and that's what I usually do these days (though I do buy some games at release, to support the studios.)
What I've found is that just means it's better to wait for GOTY version. You get the additional paid content for generally less AND game is content-complete at that point.
I just find the idea of a patch roadmap rather absurd. To me, by definition, a patch is what you apply to repair something when you discover a problem along the way. Having a roadmap of numbered patches stretching months in to the future just says to me that the game is essentially still being developed. It seems to me that with a lot of these games, the PC release is more like a beta phase, and the console release is the point at which the game is actually considered complete.
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"An era can be considered over when its basic illusions have been exhausted." Arthur Miller
"An era can be considered over when its basic illusions have been exhausted." Arthur Miller
+1: |
September 26th, 2018, 13:07
Originally Posted by RipperEverything they've added into the game has been in response to suggestions or criticisms after release. The mega-bosses and god challenges are in direct response to the complaints about difficulty being too easy.
I just find the idea of a patch roadmap rather absurd. To me, by definition, a patch is what you apply to repair something when you discover a problem along the way.
If this were a case of the developers releasing a clearly unfinished game and needing to patch it into a good game, then you might have a point, but that's not the case. PoE2 was already a great and expansive game at release, and this is simply improving on it.
+1: |
September 26th, 2018, 13:09
Regarding buying early vs waiting a year to buy a goty:
Originally Posted by CouchpotatoI presume it was just a debate between entitled people and not so entitled people; that's an inherent problem in a market with so many distractions all vying for people's attention: consumers end up expecting more for less. And so we get games with 30 DLC wardrobe packs at little risk to studios instead of high risk expansion packs that need to sell well to make financial sense.
Already had this debate from silver coin on another thread.
It went nowhere with supporters on both sides.
September 26th, 2018, 13:17
Edit: Never mind. I think I misread your post.
Sorry, in a sensitive mood after fiasco at work…
Either way, still, business wants customers to pay more for less. And vice versa. Never ending debate that.
Sorry, in a sensitive mood after fiasco at work…
Either way, still, business wants customers to pay more for less. And vice versa. Never ending debate that.
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Favourite RPGs: Baldur's Gate II, NWN: The Aielund Saga, Pathfinder: Kingmaker, Icewind Dale I, Stardew Valley
Favourite RPGs: Baldur's Gate II, NWN: The Aielund Saga, Pathfinder: Kingmaker, Icewind Dale I, Stardew Valley
+1: |
September 26th, 2018, 13:32
As you say, sellers want more out of buyers, and buyers want more out of sellers - it could be framed as a feeling of "entitlement" on either side, but i don't think that's a very useful way to look at it. That's just reality.
To me, it goes more to the conversation about whether continuing significant development of the game after release discourages people from buying at release, which I think it does. As I say, I often buy games at release because I understand the need to support them, but then I won't play them for months. So, it's not a financial issue, it's more about not liking the idea of playing a game in a state of flux. Some people are fine with that, which is great, but, I suspect it does put off a chunk of your market.
To me, if patches were actual patches, and DLC were significant post-game expansions, I'd be much more inclined to play closer to release.
To me, it goes more to the conversation about whether continuing significant development of the game after release discourages people from buying at release, which I think it does. As I say, I often buy games at release because I understand the need to support them, but then I won't play them for months. So, it's not a financial issue, it's more about not liking the idea of playing a game in a state of flux. Some people are fine with that, which is great, but, I suspect it does put off a chunk of your market.
To me, if patches were actual patches, and DLC were significant post-game expansions, I'd be much more inclined to play closer to release.
--
"An era can be considered over when its basic illusions have been exhausted." Arthur Miller
"An era can be considered over when its basic illusions have been exhausted." Arthur Miller
+1: |
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