Kingdoms of Amalur: Re-Reckoning - What has changed? - RPGWatch Forums
|
Your donations keep RPGWatch running!
RPGWatch Forums » Comments » News Comments » Kingdoms of Amalur: Re-Reckoning - What has changed?

Default Kingdoms of Amalur: Re-Reckoning - What has changed?

September 12th, 2020, 20:15
Click4Gameplay compares Kingdoms of Amalur: Re-Reckoning with the original version:

Kingdoms of Amalur: Re-Reckoning | What Has Changed?

loading…

More information.
HiddenX is offline

HiddenX

HiddenX's Avatar
The Elder Spy
RPGWatch Team
RPGWatch Donor
Original Sin 1 & 2 Donor

#1

Join Date: Oct 2006
Location: NRW/Germany
Posts: 12,951
Mentioned: 73 Post(s)

Default 

September 12th, 2020, 22:38
Well the reviews were confusing as each one has a different opinion. So thanks for sharing this. I just have to find time to play the game. First-world problems.
--
“Think of how stupid the average person is, and realize half of them are stupider than that.”
Couchpotato is offline

Couchpotato

Couchpotato's Avatar
Laziest Man Alive

#2

Join Date: Oct 2010
Location: Great ol'Murica
Posts: 24,213
Mentioned: 84 Post(s)

Default 

September 13th, 2020, 05:39
What I remember so much about this game was all the sheer awesome talent that was attached to it, and the product was below average. I'd have to read a pretty spectacular review to compel me to give it another chance.
Carnifex is offline

Carnifex

SasqWatch

#3

Join Date: Oct 2011
Location: Ormond Beach, FL.
Posts: 10,953
Mentioned: 30 Post(s)
+1:

Default 

September 13th, 2020, 07:04
The review make me want to replay the original game, not buy the new one.
RikusTyr is offline

RikusTyr

RikusTyr's Avatar
Watcher

#4

Join Date: Oct 2016
Location: USA
Posts: 94
Mentioned: 1 Post(s)

Default 

September 13th, 2020, 08:10
20e for removing the zones level trololol
--
Favorite Game: Gothic II
My steam profile
porcozaur is offline

porcozaur

porcozaur's Avatar
S.T.A.L.K.E.R.

#5

Join Date: Nov 2010
Posts: 1,783
Mentioned: 10 Post(s)

Default 

September 13th, 2020, 13:26
Good Story, good Lore, interesting combat…but boring game. Of most of all RPG iīve finished it was the most boring one. Almost all quests were generic, charcter over powered, you didnīt need to think or explore everithing has a pointer in the map. All in all not a very enjoyable experience, donīt ask me why did i finished the game, i canīt answer that
boobaloo is offline

boobaloo

Traveler

#6

Join Date: Aug 2014
Posts: 16
Mentioned: 0 Post(s)

Default 

September 13th, 2020, 14:29
I got 50% off the game for owning the original, so I'm going to give it a whirl.
FurtiveNyctophile is offline

FurtiveNyctophile

FurtiveNyctophile's Avatar
Watchdog

#7

Join Date: Aug 2020
Location: Southwest US
Posts: 108
Mentioned: 0 Post(s)

Default 

September 13th, 2020, 21:58
So far so… erm… wow. Generic. I can't really think of anything else to say so far. I'm going to keep pushing forward but initial impressions aren't fantastic. Greedfall did everything this game seems to be trying to do, but better with a more coherent story.
FurtiveNyctophile is offline

FurtiveNyctophile

FurtiveNyctophile's Avatar
Watchdog

#8

Join Date: Aug 2020
Location: Southwest US
Posts: 108
Mentioned: 0 Post(s)

Default 

September 13th, 2020, 22:00
Originally Posted by boobaloo View Post
Good Story, good Lore, interesting combat…but boring game. Of most of all RPG iīve finished it was the most boring one. Almost all quests were generic, charcter over powered, you didnīt need to think or explore everithing has a pointer in the map. All in all not a very enjoyable experience, donīt ask me why did i finished the game, i canīt answer that
Honest question - how can you say the game had a good story/lore, but was boring? I'm just curious what you liked about the story/lore? It seems *so* generic and bland to me, does it get more interesting later on in the game?

What was boring about the game in general if the story and lore were good? To me, if the story and lore in a game are good I'm willing to forgive a lot of other things.
FurtiveNyctophile is offline

FurtiveNyctophile

FurtiveNyctophile's Avatar
Watchdog

#9

Join Date: Aug 2020
Location: Southwest US
Posts: 108
Mentioned: 0 Post(s)

Default 

September 14th, 2020, 00:32
Originally Posted by FurtiveNyctophile View Post
Honest question - how can you say the game had a good story/lore, but was boring? I'm just curious what you liked about the story/lore? It seems *so* generic and bland to me, does it get more interesting later on in the game?

What was boring about the game in general if the story and lore were good? To me, if the story and lore in a game are good I'm willing to forgive a lot of other things.
I thought the lore was good. Except its scattered across so many places. The story has been MMOised so the presentation of lore through story sucked. I feel like someone could have done a way better job with the lore if they didnt have to jam it into an MMO.
--
How about all games have a single huge lootbox you pay for up front that contains all the options, items, skins, unlocks etc? I'd pay for that!!
Wisdom is offline

Wisdom

Wisdom's Avatar
Torch & Pitchfork Vendor
Original Sin 2 Donor

#10

Join Date: Aug 2013
Posts: 2,695
Mentioned: 22 Post(s)
+1:

Default 

September 14th, 2020, 22:03
Full disclosure, as I play it more I'm enjoying it a bit more. It's still pretty generic, while at the same time seeming like a solid, well made game.
FurtiveNyctophile is offline

FurtiveNyctophile

FurtiveNyctophile's Avatar
Watchdog

#11

Join Date: Aug 2020
Location: Southwest US
Posts: 108
Mentioned: 0 Post(s)

Default 

September 17th, 2020, 19:15
My bad, i wanted to say the lore was well thought and the settings were interesting. The game became boring. I remeber that it seemed that I was doing allways the same thing in diferent places, the combat is fun in the begining and very quickly became "God vs ants". I remeber thinking the quests were all the same, fetch this, do that and you only needed to get the to the marker on the map. All in all not too enjoyable.
boobaloo is offline

boobaloo

Traveler

#12

Join Date: Aug 2014
Posts: 16
Mentioned: 0 Post(s)
RPGWatch Forums » Comments » News Comments » Kingdoms of Amalur: Re-Reckoning - What has changed?
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 05:27.
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2020, vBulletin Solutions Inc.
vBulletin Security provided by DragonByte Security (Pro) - vBulletin Mods & Addons Copyright © 2020 DragonByte Technologies Ltd.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2020 DragonByte Technologies Ltd.
Copyright by RPGWatch