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Default ES4: Oblivion - The Terry Pratchett Mod Story

February 5th, 2019, 12:14
Eurogamer tell the tale behind the Oblivion mod that Terry Practchett worked on.

One of the most important features that was added to Vilja was the lead-the-way function, which Pratchett had specifically requested to help with his Alzheimer's. "By that point Terry was already having serious trouble with his memory," Charles told Eurogamer. "The sort of short-term memory functioning needed to navigate the game world was a particular problem for him."

Charles and Emma worked particularly hard on implementing this function, which enabled Vilja to lead the player out of the dungeon they were in. However, this wasn't an easy task. "Since I knew there was a real need behind that request I kept thinking about it," Charles said. "Eventually, I realised that another Vilja feature moved a special marker around to track when she changed locations. Once I had that insight, combining the two features at the technical level was fairly easy." Once the function was operating properly, Pratchett could simply turn to Vilja and select the "I'm lost!" option whenever he got stuck in a dungeon, which would prompt her to lead the way out.

[…]
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February 5th, 2019, 17:18
Nice article. Makes me want to install Oblivion again, just to try out this mod.
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February 5th, 2019, 17:19
The Alzheimer's help anecdote hit me hard in the feels.
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February 5th, 2019, 20:30
Nice and interesting article … My grandmother also had Alzheimer or something similar. It was sad.

But good that people still help other people.
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February 5th, 2019, 22:41
I played a heavily modded version of Oblivion 2 or 3 years ago. I really loved the game, much more so compared to when I first played it back in 2006 when it came out. Mods that increase enemy difficulty, remove or greatly diminish scaling, and hand placed loot really improve the game a lot.
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February 6th, 2019, 05:59
Played the Skyrim version of the Vilja mod, parts of the narrative clearly shows Pratchett's influence, my initual reason for installing it. Has had a lot of work on it. One of the better companion mods out there for Skyrim. Man that article evokes, ah, things.
Last edited by mat9813004; February 6th, 2019 at 06:00. Reason: Spelling, grammar. Lack of education.
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February 6th, 2019, 13:06
I'm planning to get a HTC Vive this year, and am greatly looking forwards to seeing if I can't get it working with Oblivion, heavily modded of course. I played Oblivion a good number of years ago, without mods, and absolutely loved it at the time.
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February 6th, 2019, 14:56
Originally Posted by Kyrer View Post
I'm planning to get a HTC Vive this year, and am greatly looking forwards to seeing if I can't get it working with Oblivion, heavily modded of course. I played Oblivion a good number of years ago, without mods, and absolutely loved it at the time.
I would just say that I've found the tools that force VR in non-VR games don't really deliver a very playable experience. I haven't tried Oblivion, but in Skyrim the experience was interesting, and pretty broken. The proper VR version is the only way to go, IMO.
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February 6th, 2019, 15:01
Unless you have an immunity to motion sickness, I would be wary of expecting anything like a serious gaming session with something like Oblivion.

It's EXTREMELY uncomfortable to walk around in games like that - and I'm speaking as someone who absolutely never gets motion sickness under any other circumstances.

For me, VR is for seated-experience or static motion games (Racing, Space sims, Shooting galleries, etc.).

I've played Skyrim VR, Fallout 4 VR, Alien Isolation VR and Doom VR - and they're all nearly impossible to play for more than 15-30 minutes without getting sick.

Sure, some of these games offer a "teleportation" movement system - but that's incredibly inflexible compared to normal motion.

Just throwing it out there - as VR can be a very expensive investment.

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February 6th, 2019, 16:02
Thanks for the VR feedback! However, I think your last two posts have put the finger on why I've delayed buying a VR set till now. I don't get motion sickness easily, but then I'm yet to try VR at all, and really don't want to spend ~£500 on something that might end up being nothing but a novelty. I was reading threads like this one about Skyrim that made me think it might not be so bad, but I guess I will never know until I try it personally.

I guess I better make up my mind whilst my GBP is still worth something…
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February 8th, 2019, 05:19
The Vilja mod in Skyrim was one of the best I ever found. It was great when she would talk with your other companions!
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