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RPGWatch - 2021 in Numbers
January 1st, 2022, 11:57
Happy New Year!
Let's look back at the numbers of 2021:
We have covered 146 RPG releases - the days of playing every RPG release are long gone.
The RPGWatch Curator recommended the following new games:
We got two new team members: Redglyph, who is hunting newsbits every day and Ripper, who's moderating the forums of the Watch. And some new Watchers as well - Welcome everybody!
103 new RPGs are already expected for 2022 - so this year will be interesting, too.
20 Watchers donated 814 Euros for the Watch - thanks a lot:
More information.
Let's look back at the numbers of 2021:
We have covered 146 RPG releases - the days of playing every RPG release are long gone.
The RPGWatch Curator recommended the following new games:
- Utawarerumono: Prelude to the Fallen
- Geneforge 1 - Mutagen
- Urtuk: The Desolation
- Tortured Hearts - Or How I Saved The Universe. Again.
- The Legend of Heroes: Trails of Cold Steel IV
- Solasta: Crown of the Magister
- Dark Deity
- Wildermyth
- Wargroove
- Pathfinder: Wrath of the Righteous
- Tales of Arise
- Encased: A Sci-Fi Post-Apocalyptic RPG
- The Chronicles Of Myrtana: Archolos
- Ruined King: A League of Legends Story
- ATOM RPG Trudograd
We got two new team members: Redglyph, who is hunting newsbits every day and Ripper, who's moderating the forums of the Watch. And some new Watchers as well - Welcome everybody!
103 new RPGs are already expected for 2022 - so this year will be interesting, too.
20 Watchers donated 814 Euros for the Watch - thanks a lot:
- Bateman
- BrianOConnell
- crpgnut
- DJ
- GraemeL
- Hastar
- HiddenX
- Jaw
- Luethar
- Moorkh
- Morrandir
- Philistine
- Pladio
- redman5427
- rgolas
- rjshae
- Rook
- Timeslip
- TomRon
- You
More information.
January 1st, 2022, 12:07
The RPGWatch Steam Group has currently 3605 members, this group is very active on Steam - and you are right a few more could join the discussions here.
+1: |
January 1st, 2022, 12:29
I have the impression quite a few are reading but not registering to write back (I've actually done that for years, and seen others saying the same). Not everyone wants to write their opinion publicly.
Besides, the Watch is not a mere mainstream forum, and I'm not only talking about game genre.
Steam … I'm not a huge fan, but with a bit of hindsight, I think it's just the matter of selecting the right subforums, this can vary a lot from one game to the next. I don't know if there are other interesting places there, for ex. unrelated to games?
Besides, the Watch is not a mere mainstream forum, and I'm not only talking about game genre.

Steam … I'm not a huge fan, but with a bit of hindsight, I think it's just the matter of selecting the right subforums, this can vary a lot from one game to the next. I don't know if there are other interesting places there, for ex. unrelated to games?
January 1st, 2022, 12:48
One advantage of Steam is the real-time chat feature - one on one or in groups.
I use it for non-public discussions and @henriquejr often send me newsbits there.
I like some other specialised game curators as well.
For example:
Choice and Consequence
Turn-Based Tactics
I use it for non-public discussions and @henriquejr often send me newsbits there.
I like some other specialised game curators as well.
For example:
Choice and Consequence
Turn-Based Tactics
+1: |
January 1st, 2022, 13:43
Originally Posted by HiddenXThat's interesting, I've always wondered how the curator feature worked. Did we get to post as curator because there is a website? I suppose it's reserved to content producers?
One advantage of Steam is the real-time chat feature - one on one or in groups.
I use it for non-public discussions and @henriquejr often send me newsbits there.
I like some other specialised game curators as well.
For example:
Choice and Consequence
Turn-Based Tactics
I didn't even know there was a live chat, though it makes sense since Steam has all the tools.
I rather like Discord these days, I've seen a few other members there as well. The contact with the devs, or at least with their community manager, is much better, and there are often interesting info flying by. But it's a pure IRC-like chat environment, with a few extra features (for ex. notifications when you were mentioned or replied to while AFK or disconnected).
January 1st, 2022, 14:12
Each Steam Group can establish a Steam Curator.
Here's our Curator-history.
Currently I'm managing the RPGWatch Steam-Group and the RPGWatch-Curator.
We had a GOG-Curator as well, but GOG cancelled this feature.
The Steam Group and Curator have two functions:
Here's our Curator-history.
Currently I'm managing the RPGWatch Steam-Group and the RPGWatch-Curator.
We had a GOG-Curator as well, but GOG cancelled this feature.
The Steam Group and Curator have two functions:
- Give Steam users some orientations when buying CRPGs.
- Lure some CRPG enthusiasts to the RPGWatch website.
Last edited by HiddenX; January 1st, 2022 at 14:32.
+1: |
January 1st, 2022, 14:15
Originally Posted by RedglyphDiscord's good when it's used right - as an IRC and/or Mumble/TeamSpeak replacement. But the recent trend of using Discord to replace forums is absolutely terrible. It's hard to carry on any kind of serious discussion, and information gets effectively lost rather quickly, instead of being stored in a good, searchable format indefinitely.
I rather like Discord these days, I've seen a few other members there as well. The contact with the devs, or at least with their community manager, is much better, and there are often interesting info flying by. But it's a pure IRC-like chat environment, with a few extra features (for ex. notifications when you were mentioned or replied to while AFK or disconnected).

SasqWatch
Original Sin 1 & 2 Donor
January 1st, 2022, 14:41
Originally Posted by HiddenXYour efforts are greatly appreciated. Great work
Each Steam Group can establish a Steam Curator.
Here's our Curator-history.
Currently I'm managing the RPGWatch Steam-Group and the RPGWatch-Curator.
We had a GOG-Curator as well, but GOG cancelled this feature.
The Steam Group and Curator have two functions:
- Give Steam users some orientations when buying CRPGs.
- Lure some CRPG enthusiasts to the RPGWatch website.

--
"From knowledge springs Power, just as weakness stems from Ignorance."
"From knowledge springs Power, just as weakness stems from Ignorance."
January 1st, 2022, 16:42
Originally Posted by StingrayI agree, it's complementary and shouldn't be misused. It's a convivial way to chat, spontaneously discuss an issue or get information. Or to discuss subjects that don't need to be kept (those long mega-threads on TB vs RT, party sizes, … in which nobody takes the time to read the previous posts).
Discord's good when it's used right - as an IRC and/or Mumble/TeamSpeak replacement. But the recent trend of using Discord to replace forums is absolutely terrible. It's hard to carry on any kind of serious discussion, and information gets effectively lost rather quickly, instead of being stored in a good, searchable format indefinitely.
It's just the trend to get more spontaneous and superficial communication, Twitter is the prime example of this (I've always found this tool ridiculous, its only advantage is being a central hub). I also think that it's annoying for people to have to register to different forums.
January 1st, 2022, 18:02
Originally Posted by HiddenXThank you for the mention, Freund!
One advantage of Steam is the real-time chat feature - one on one or in groups.
I use it for non-public discussions and @henriquejr often send me newsbits there.
I like some other specialised game curators as well.
For example:
Choice and Consequence
Turn-Based Tactics

You and all RPGWatch Staff have been doing an excelent work all these years. Keep it up!

--
Sou tricolor de coração!
Sie sind das Essen und Wir sind die Jäger!
Sou tricolor de coração!
Sie sind das Essen und Wir sind die Jäger!
+1: |
January 1st, 2022, 18:42
Thanks for all that you folks do in front of and behind the scenes, it's truly appreciated!

SasqWatch
January 1st, 2022, 23:41
Originally Posted by StingrayCouldn't agree more. Discord is fine in its place, but the trend of taking over from forums I think is a real shame - all that information locked up in an un-indexed proprietary silo. It's like having the treasure trove of forum info locked up in MSN messenger.
Discord's good when it's used right - as an IRC and/or Mumble/TeamSpeak replacement. But the recent trend of using Discord to replace forums is absolutely terrible. It's hard to carry on any kind of serious discussion, and information gets effectively lost rather quickly, instead of being stored in a good, searchable format indefinitely.
I couldn't even estimate how many things I've learned from general searches leading to answers on forums.
--
"I cannot define the real problem, therefore I suspect there's no real problem, but I'm not sure there's no real problem."
Richard Feynman
"I cannot define the real problem, therefore I suspect there's no real problem, but I'm not sure there's no real problem."
Richard Feynman
+1: |
+1: |
January 2nd, 2022, 01:03
As a person on Discord all the time I also agree - it doesn't replace forums and I hope it never does. I have a much easier time finding answers on a forum then searching on discord. Its a nightmare trying to find stuff.
Also thanks for the data on RPGWatch, love this stuff and great to see some of the stats on it.
Also thanks for the data on RPGWatch, love this stuff and great to see some of the stats on it.
--
Character is centrality, the impossibility of being displaced or overset. - Ralph Waldo Emerson
Character is centrality, the impossibility of being displaced or overset. - Ralph Waldo Emerson
January 2nd, 2022, 04:19
Yeah, I often have Discord on, yet I wouldn't make it my primary form of communication on the interwebs, I use it mainly to try and keep in touch with folks that I used to game with. These forums are far more important to me!

SasqWatch
January 2nd, 2022, 11:21
Utawarerumono, said no one, ever. There's probably only like 20 posters I'd recognize. 200k, lol?
January 2nd, 2022, 16:00
Dark Deity: made with Game Maker, so I got interested. Only thing I liked was the smooth options screen. I must create that in Game Maker. The rest of the game is I think a mess.
--
SSI Gold Box-style game, we are working on.
SSI Gold Box-style game, we are working on.
January 2nd, 2022, 16:04
Urtuk however I recommend heartily. Second time now I'm playing it to finish. Also I want to experiment a third time with all three ranged, rock ball-rolling characters.
--
SSI Gold Box-style game, we are working on.
SSI Gold Box-style game, we are working on.
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