This is horrors.“G2A PAY charges an inactivity fee after someone has not logged into their G2A.COM account for 180 days. An email is sent 3 days before the charge to remind the user and allow them to log in and easily avoid the fee. This fee is €1 and is taken from the user’s G2A Wallet (if there are no funds on the Wallet, PAY does not charge anything). Another €1 will be taken each month that the user stays inactive.
“If they log in, the timer resets itself and they have another 180 days before they are charged. If there are no funds left (or no funds to begin with) on their G2A Wallet, then the account is set to inactive. All a user needs to do to reactivate it is log back into G2A.COM. We never force the user to make a transaction or do anything with the funds. It’s just to let the system know the user is active, and the account has not been abandoned.”
While a bunch of websites and YouTubers are handing out awards for the same series of creatively broke games that were either, at best, sub-par trash with recycled ideas from a decade ago, or at worst, digital cancer being fed through the corporate feeding tube of marketing-approved aids. But I can’t be bothered to give out participation awards because someone hit “compile” on a bunch of code that isn’t a complete and otherwise controller-crippling experience for some sort of barely playable visualization of feces in the form poorly masked propaganda. Screw that chimpanzee logic.
Instead, it’s best to celebrate the debilitating growth of one of the most degenerate themes in pop-culture today: being woke.
Anyone who uses that unironically as a way to describe themselves not only failed basic English but probably never worked an honest day in their life, and even if they claimed they did they’re probably a bigger liar than the dictator profusely swearing on the grave of his twenty kids that his brand of socialism will work this time, really.
Wouldn't surprise me they start selling invisible dots and ingame plain air in the next year.Activision Sells a Single Dot in Call of Duty: Black Ops 4 for $1
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this is not a joke.
It’s a single dot that can be used as a reticle for the Reflex gun sight
We are sorry that you feel that you were in any way deceived
We were very deliberate in the creation of this product
This Guy Quit Gaming and Lost 129 Pounds
You'll say wait what it ain't bs.In high school, I clocked in at about 260 pounds. I knew I was bigger than other people, but I just didn’t realize how much bigger. What got me there wasn’t really food-it was video games. I started gaming when I was 10 years old. At first, it was all about socializing with my friends: They came over every day to play Mario, Tekken, and Medal of Honor. But I really got hooked in middle school, when I discovered an entire community of competitive gamers online. After that, as soon as I got home, I would run upstairs to play Gears of War 1 until 1 or 2 a.m. I ate snacks that wouldn’t get my controller too dirty: cookies, cans of Pringles. And I drank tons of soda-I could kill an entire box of Sprite, easy. I knew that I loved gaming, but I never realized how unbalanced my life had become.
I researched diets online and stumbled across Reddit’s /loseit channel, where I heard about CICO: “calories in, calories out.” You basically try to eat less than your body naturally burns at your current body weight. Everyone raved about My Fitness Pal, an app which tracks your calories. That was the proof (and motivation I needed) to download it. I also started going to the gym three times a week. At first, I ate the recommended amount to lose one pound a week; then I chose the two-pound-a-week option.
Fast forward to today, and I’m still counting calories-I’ve been using the app for 495 days in a row, to be exact. And I’m currently at 186 pounds, the most fit I’ve been since grade school.
This Guy Quit Gaming and Lost 129 Pounds
Oh. And I thought the British currency was meant.
Someone might say, wtf is this, why in BS thread?Shenmue 3 double the length of prior games, side quests no longer separate from main story
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According to a translation of the talk and information from various interviews provided by Spaghetti on the Shenmue Dojo forums, Suzuki hinted there may be more storylines or systems to explore once the game is finished.
Side quests are no longer separate from the main story in order to provide a more cohesive experience.
Spaghetti • 2 days ago
Hi, as you might recognise from my username, I'm the Shenmue Dojo user being cited in the article.
Why is this article titled that Shenmue III will be double the length of the originals? That is nowhere in the original Chinese text or the machine translated version I posted as a summary.
Adam Duffield Spaghetti • 21 hours ago
Cause this site is clickbait trash