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Darth Tagnan
Guest
Real impressions are a month off, I'm afraid.
I'm not one of those people who can say "I have 1000+ hours in MHxxxx on blah", though they are a good sign.
The difference between grinding and enjoying playing can be very subtle. I don't think I can tell how well done the progression is until I play.
But, yes, I can see a bit of Dark Souls style in there with the oversized weapons. MH was a game people suggested I play back before Dark Souls II came out. Dogma, too, back before it was on PC.
When you think about it, Dark Souls popularity has been absolutely fantastic for PC gaming since it got the attention of the console industry. I suspect that were it not for DS we wouldn't be seeing MHW getting a PC release.
"I didn't like Dragon's Dogma - too combat oriented for my tastes"
Well, co-op conversations didn't even make it into DOS2 so "too combat oriented" might be a good thing when co-op is the focus. But I'm not trying to convince you to like it. merely sharing reasons for my optimism for the benefit of all.
Well, I had co-op conversations in DOS2
But there are other kinds of non-combat content, including interesting exploration and interesting writing.
We all enjoy different things for different reasons, and that's as it should be - or we'd only have one game to play with infinite iterations.