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Ultima Underworld - Matt Chat 461
December 14th, 2020, 21:27
Matt looks back at the groundbreaking Ultima Undworld: The Stygian Abyss:
Matt Chat 461: Ultima UnderworldMore information.
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December 15th, 2020, 01:11
Watching that had me re-install it again yesterday!!

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If God said it, then that settles it!!
Editor@RPGWatch
If God said it, then that settles it!!
Editor@RPGWatch
+1: |
December 15th, 2020, 05:20
Ultima Underworld I & II
I loved those games. The graphics make me cry today. I don't think I could play it again.
Still remember Ort Grav for lightning and "IMY" for create food.
I loved those games. The graphics make me cry today. I don't think I could play it again.
Still remember Ort Grav for lightning and "IMY" for create food.
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How about all games have a single huge lootbox you pay for up front that contains all the options, items, skins, unlocks etc? I'd pay for that!!
How about all games have a single huge lootbox you pay for up front that contains all the options, items, skins, unlocks etc? I'd pay for that!!
+1: |
December 15th, 2020, 06:53
Originally Posted by WisdomIt's not really the graphics for me… it's the control scheme. I installed this game last year and just really couldn't stand the controls.
Ultima Underworld I & II
I loved those games. The graphics make me cry today. I don't think I could play it again.
Still remember Ort Grav for lightning and "IMY" for create food.
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If I'm right but there is no wife around to acknowledge it, am I still right?
If I'm right but there is no wife around to acknowledge it, am I still right?
December 15th, 2020, 10:03
UU2, one of first games I played on my first PC-386 (which I got after my Commodore Amiga period). I loved this game so much. But its not one of games I would still replay after the years. Reason is probably somewhere between controls, graphics and the fact its actually action RPG.
December 15th, 2020, 12:04
Originally Posted by TheMadGamerI used the mouse look patch to great success, made it more playable for me - I think it was this one :
It's not really the graphics for me… it's the control scheme. I installed this game last year and just really couldn't stand the controls.
https://www.reddit.com/r/Ultima/comm…ch_for_ultima/

Watcher
+1: |
December 15th, 2020, 16:32
I read Ultima Cyberworld, so much CD Red BS is thrown on the main page everywhere.
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SSI Gold Box-style game, we are working on.
SSI Gold Box-style game, we are working on.
December 15th, 2020, 18:27
Sigh, another great, classic duo of games that are practically begging me to re-play
them both. One day.
them both. One day.

SasqWatch
December 15th, 2020, 18:36
IMHO UU1 is better than UU2. Or at least, I found the first one more intriguing, more enthralling, more appealing!!
Oh, how I wish both games to be properly remade/remastered…
Oh, how I wish both games to be properly remade/remastered…
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Sou tricolor de coração!
Sie sind das Essen und Wir sind die Jäger!
Sou tricolor de coração!
Sie sind das Essen und Wir sind die Jäger!
December 15th, 2020, 19:13
Originally Posted by henriquejrHmm… sometime in 2000's I played a remaster of one of them. It was an incomplete project and you pretty much could only play in the main castle. I don't think it was Unity…
IMHO UU1 is better than UU2. Or at least, I found the first one more intriguing, more enthralling, more appealing!!
Oh, how I wish both games to be properly remade/remastered…
Can't remember but I knew I was so excited to replay and then over time the project (like so many fan passion projects) died.
Edit : Upon further thinking it could have been using the Unreal engine too….
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How about all games have a single huge lootbox you pay for up front that contains all the options, items, skins, unlocks etc? I'd pay for that!!
How about all games have a single huge lootbox you pay for up front that contains all the options, items, skins, unlocks etc? I'd pay for that!!
Last edited by Wisdom; December 15th, 2020 at 19:30.
December 15th, 2020, 19:15
Originally Posted by WisdomI never heard of such project
Hmm… sometime in 2000's I played a remaster of one of them. It was an incomplete project and you pretty much could only play in the main castle. I don't think it was Unity…
Can't remember but I knew I was so excited to replay and then over time the project (like so many fan passion projects) died.

--
Sou tricolor de coração!
Sie sind das Essen und Wir sind die Jäger!
Sou tricolor de coração!
Sie sind das Essen und Wir sind die Jäger!
December 15th, 2020, 21:21
Originally Posted by fabrulanaThis is great, I'll give this a shot…
I used the mouse look patch to great success, made it more playable for me - I think it was this one :
https://www.reddit.com/r/Ultima/comm…ch_for_ultima/
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If I'm right but there is no wife around to acknowledge it, am I still right?
If I'm right but there is no wife around to acknowledge it, am I still right?
December 15th, 2020, 21:56
I would agree that the story for the first game seemed superior to the second. Learning the game might have been a factor as well, but I do recall just having way more fun with the initial game. But both were well worth playing!

SasqWatch
December 15th, 2020, 23:45
This is one of those games I really wish I had played back in the day. Unfortunately, it was released a few years before I transitioned to the PC as my primary gaming platform.
I tried getting into it a couple of times over the years, but it was just too dated for me. I'd love to see some kind of remaster or remake.
I tried getting into it a couple of times over the years, but it was just too dated for me. I'd love to see some kind of remaster or remake.
+1: |
December 16th, 2020, 00:21
I started with Ultima Underworld 2, it was an amazing experience, a friend and I were glued to the monitor 
Then there is this project, to export Underworld 1 & 2 to Unity, but I haven't tried
There might be others.

Originally Posted by Wisdom
Hmm… sometime in 2000's I played a remaster of one of them. It was an incomplete project and you pretty much could only play in the main castle. I don't think it was Unity…
Originally Posted by JDR13There was a project to port it to Unity, then it changed to Unreal, but it proved complex so they switched back to Unity. And finally the quality wasn't sufficient for VR, so another switch was attempted to the Unreal Engine. I think it has stopped at this point. The details are in the link.
I tried getting into it a couple of times over the years, but it was just too dated for me. I'd love to see some kind of remaster or remake.
Then there is this project, to export Underworld 1 & 2 to Unity, but I haven't tried

UW1 is fully supported and can be completed from start to finish. Save games are both forward and backwardly compatable with the original dos version.
UW2 is partially supported with fuller support to come in time.
December 16th, 2020, 00:40
Originally Posted by RedglyphI remember that now. I think I tried it some years back. Not sure if it was finished at the time.
Then there is this project, to export Underworld 1 & 2 to Unity, but I haven't triedThere might be others.
Here's some gameplay if anyone is interested.
https://www.youtube.com/watch?v=4DZj…el=sirboboffat
Not big difference from the original imo, but it looks a little sharper.
December 16th, 2020, 10:16
Originally Posted by JDR13Major difference seems to be size of view window. Which is quite significant improvement in these games I would say.
I remember that now. I think I tried it some years back. Not sure if it was finished at the time.
Here's some gameplay if anyone is interested.
https://www.youtube.com/watch?v=4DZj…el=sirboboffat
Not big difference from the original imo, but it looks a little sharper.

December 16th, 2020, 23:28
Originally Posted by TheMadGamerIf the screen isn't too wide, I find the exploration controls overall quite good, knowing that it's not a context where rush means much, and you'd better take care of all details.
It's not really the graphics for me… it's the control scheme. I installed this game last year and just really couldn't stand the controls.
But for combats the controls are awful, I can play it a bit, but combats controls always stop me sooner or later in a play. I can't imagine how I could have endured that.
I suppose Doom amazing controls made UU controls unbearable. But for a detailed interactivity you couldn't do that with Doom controls. Still many years later System Shock 2 shown something quite descent for interaction level and with much better controls quite more influenced by Doom.

SasqWatch
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