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April 21st, 2019, 00:21
DSOGaming report that Rune will be skipping Early Access as the full release is planned for this year.

Human Head Studios has announced that after securing additional funding sources, it will be able to skip the Early Access phase for Rune: Ragnarok, and release it in its full glory. While the team hasn't specified yet when the game will come out, it has confirmed that it will released in 2019.

[…]
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April 21st, 2019, 05:52
Probably would be interested if it still wasn't an online server based game-world.
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April 21st, 2019, 13:52
Originally Posted by Couchpotato View Post
Probably would be interested if it still wasn't an online server based game-world.
Are you sure it's an always online game? I didn't see any information that mentioned this.
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April 21st, 2019, 14:07
Is it online like Dark Souls is online? That’s optional ultimately
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April 21st, 2019, 14:12
Originally Posted by Gokyabgu View Post
Are you sure it's an always online game? I didn't see any information that mentioned this.
Yes it's similar to Conan were you can play SP on a private server.
After nearly 20 years of working on other games like “Prey” and its cancelled sequel, Human Head Games is returning home with “Rune: Ragnarok,” a resurrected follow-up to “Rune,” the studios first project that launched all the way back in 2000. It’s something that they’ve wanted to make for a long time.

“The original game is a very linear, story based adventure where you follow Ragnar on his journey. This is an open world game with a lot more player choice,” Human Head Games Project Director Chris Rhinehart tells Variety. “We want fans to know that this is a modern take on Rune, we’re working to combine that nostalgia from the first game with things people want now.”

“Rune: Ragnarok” is an open world, third person, action-adventure title set in Human Head Games’ loose depiction of Midgard, a fantasy world influenced by Denmark. It can be played alone on private servers or online with up sixty four players in a single session. It has both PvP and PvE elements where players can team up and raid fortresses together or kill one another for loot.
Link - https://variety.com/2018/gaming/feat…on-1202849445/
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April 21st, 2019, 14:21
Also from an older thread.

Link - https://www.rpgwatch.com/forums/showthread.php?t=40165
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April 21st, 2019, 21:53
If you have to be online to play this, or a slave to some server system, I likely won't be playing it.
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April 22nd, 2019, 09:04
Originally Posted by Gokyabgu View Post
Are you sure it's an always online game? I didn't see any information that mentioned this.
It can be played offline (or at least not with other people), but a game that is from the ground up designed to be "enjoyed" with other people, on Conan-like servers will never be a great single player experience.

Scratched that game from my wishlist as soon as it became clear it focused on the multiplayer route.
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April 22nd, 2019, 15:21
Well, count me out then. I played and enjoyed Rune back then as a single player game. And I really don't understand 'you have to connect to a server to play singleplayer content' thing. Please don't give me that anti cheating crap as an excuse. I don't give a damn to that because I don't play multiplayer either. Anyway, their loss not mine, since there are enough offline single player game in the market.
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April 22nd, 2019, 20:20
Yup, I'll be opting out of this one as well. Just not my cuppa these days!
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