Dhruin
SasqWatch
Wired writer Clive Thompson has gaming ADD but he still makes a valid point: how many longer games really have the content to justify their length?
More information.But the truth is that most game mechanics simply do not need 40 hours to reach their limits. For example, I loved Fallout 3's fight mechanics and moody design, and played it for several evenings in a row. But then battles and environments began to feel too similar, and my attention started wandering. Sure, I know there's another 120 hours of stories and environments to explore. But I don't care: 10 or 15 hours is more than enough.