General News - The CRPG genre is not dead

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Spaceman
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@RetrospectiveGaming This video tells us why we should be optimistic about the CRPG genre.


I'm optimistic and I tell you why in this video!

Games Mentioned

UnderRail- https://www.gog.com/game/underrail

The Age Of Decadence - https://www.gog.com/game/the_age_of_d...

Copper Dreams- http://copper-dreams.com

Serpent In The Stanglands - https://www.gog.com/game/serpent_in_t...

A.T.O.M- https://steamcommunity.com/sharedfile...

Dungeon Rats - https://www.gog.com/game/dungeon_rats

Torment Tides Of Numnera - http://store.steampowered.com/app/272...

Dr Dungeon's Madman- https://steamcommunity.com/sharedfile...

Mods

Project Nevada-http://www.nexusmods.com/newvegas/mod...

Fallout 1.5 Resurrection- http://resurrection.cz/en/

Fallout The Frontier- http://www.falloutthefrontier.com

I forgot to mention Fallout Nevada - https://www.youtube.com/watch?v=Y2gqe...
More information.
 
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:)))))))
 
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I don't remember anyone ever saying cRPG is dead.
However… Sony, Microsoft, Nintendo and their sattelites were aggresively yelling PC gaming is dead. I wonder how many games (not just RPG) got released in 2016 on PC and how many on other platforms.
 
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I don't remember anyone ever saying cRPG is dead.
However… Sony, Microsoft, Nintendo and their sattelites were aggresively yelling PC gaming is dead. I wonder how many games (not just RPG) got released in 2016 on PC and how many on other platforms.

I think people were saying that in 2012. So this article doesn't fit with our modern age.
 
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Im sure pillars of eternity sold well over half a million copies, so ya, its not dead.
 
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I think people were saying that in 2012. So this article doesn't fit with our modern age.

People have been saying that since the mid-2000s (because of all the studios that were closed), yet the amount of RPG released per year had their biggest drop around 2010* and we haven't come back from that yet.

*The end of the PS2 era, start of the exodus to mobile and when the big publishers started to consolidate their business into a few franchises few of which are RPGs.
 
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I don't remember anyone ever saying cRPG is dead.
However… Sony, Microsoft, Nintendo and their sattelites were aggresively yelling PC gaming is dead. I wonder how many games (not just RPG) got released in 2016 on PC and how many on other platforms.

The PC market is not dead and it wont be dead as long as PC users are so eager of buying products that were not designed for PCs.

As to the number, it should be around 3 000 products, a sizeable share of it being RPGs, products that could have been made 20 years ago as the number of products designed for the current PC generation are low in number. So low that PC gaming is indeed dead.
 
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I keep hearing that it's been dying since the seventies, in other words just lies. Heck, even when a year has been lacking there are so many great games to play from the past that it isn't even an issue.
 
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People have been saying that since the mid-2000s (because of all the studios that were closed), yet the amount of RPG released per year had their biggest drop around 2010* and we haven't come back from that yet.

*The end of the PS2 era, start of the exodus to mobile and when the big publishers started to consolidate their business into a few franchises few of which are RPGs.

I'm not sure where you're getting your data. Just put in "rpg" in on Steam and see how many have been released. Its true about 95% are indie, and 75% are probably crap, but there seems to me many more crpgs since 2014 than between 2010-2012, at least on the pc. I don't play on consoles, so that may only apply to us pc users.
 
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I'm not sure where you're getting your data. Just put in "rpg" in on Steam and see how many have been released. Its true about 95% are indie, and 75% are probably crap, but there seems to me many more crpgs since 2014 than between 2010-2012, at least on the pc. I don't play on consoles, so that may only apply to us pc users.

You have an easier access to RPGs today than you did before and indies gets more visibility now but that doesn't correlated to more RPGs being made (maybe I should say finished) indies or not.

You see a lot now on Steam because Valve changed how they approved games a year after introducing Greenlight (in summer 2013) because everyone complained it was too slow and they refused too many games. In 2014, they simplified the approval process again. That resulted in a huge increase in games appearing on Steam all genre combined (check the data per months/year, the entire year of 2011: 283, the month of January in 2016: 243 -it's the lowest month of the year-).

But those games aren't necessarily new games. The changes allowed many existing games to make it to Steam for the first time. Spiderweb Software moved its entire collection there for example. We also go ports for a lots of oldies JRPGs, re-release of older games not yet on a digital services and HD version of older games in the last few years.

Take ADOM, the HD release date on Steam: Nov 16 2015. The original black&white ASCII game was released in 1995 (1994 for Linux).
 
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If I didn't buy another game I'd probably have enough games in my backlog to keep me going for the rest of my life. So for me at least, rpg's and gaming in general is just fine.
 
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