Bard's Tale IV - Early Alpha Video - Page 2 - RPGWatch Forums
|
Your donations keep RPGWatch running!
RPGWatch Forums » Comments » News Comments » Bard's Tale IV - Early Alpha Video

Default Bard's Tale IV - Early Alpha Video

March 22nd, 2018, 21:35
is thig guy some kind of mentally handicapped ?
turian is offline

turian

turian's Avatar
Sentinel

#21

Join Date: May 2009
Location: Germany
Posts: 428
Mentioned: 1 Post(s)

Default 

March 22nd, 2018, 21:45
Originally Posted by mercy View Post
Looking at that wretched humanoid on top right was really off putting, also listening to his sewage-ratty voice. WATCH THIS Creep-free GAMEPLAY VIDEO INSTEAD:

https://www.youtube.com/watch?v=2lTIcXLPgWs

Nice graphics, but horribly messed up GUI design. Wrong use of space everywhere, resulting in ridiculously cramped Text Areas. UGLY BAD COMBAT DESIGN. Looks like this was designed by lobotomized Alzheimers patients.

Another sign of the _Wi-fi / mobile phone irradiation_ caused --> progressively creeping BRAIN DEATH in the gaming industry.
Sometimes the people here just come across as dicks. To rag on the person and his voice and then post "creep free" is just being an asshole. I like this community a fair bit - but not the people who go out of their way to be "crusty" and act like they are superior. Get a life.
revjwh is offline

revjwh

Watcher

#22

Join Date: Oct 2009
Posts: 49
Mentioned: 0 Post(s)
+1:

Default 

March 22nd, 2018, 21:46
@turian: At least he's not a douche like you…..
revjwh is offline

revjwh

Watcher

#23

Join Date: Oct 2009
Posts: 49
Mentioned: 0 Post(s)

Default 

March 22nd, 2018, 22:57
How did this guy get access to the pre-alpha? It's not like he can even figure out how to play… the first door puzzle I had figured out as soon as the first gear started spinning…. jeez… let me demo the game… I actually play games…..
Luethar is offline

Luethar

Luethar's Avatar
Watcher
RPGWatch Donor

#24

Join Date: Nov 2012
Location: Austin, TX
Posts: 81
Mentioned: 0 Post(s)

Default 

March 23rd, 2018, 01:49
Originally Posted by Luethar View Post
How did this guy get access to the pre-alpha? It's not like he can even figure out how to play… the first door puzzle I had figured out as soon as the first gear started spinning…. jeez… let me demo the game… I actually play games…..
It's a kickstartered game, you get alpha access if you pay enough for whatever layer has it.
wolfing is offline

wolfing

wolfing's Avatar
Dalek SasqWatch

#25

Join Date: Sep 2008
Location: Tardis
Posts: 5,645
Mentioned: 10 Post(s)

Default 

March 23rd, 2018, 03:10
Originally Posted by turian View Post
is thig guy some kind of mentally handicapped ?
He might be a soy boy, not sure. It doesn't matter. From the comments in this thread he seems to be getting more attention for certain things over the game, Bard's Tale IV, which I hope will turn out to be a great game. I skipped around the video because I don't want too much info until I play it.
LootSeeker is offline

LootSeeker

Watcher

#26

Join Date: Jul 2017
Posts: 20
Mentioned: 0 Post(s)

Default 

March 23rd, 2018, 09:54
Ok, so this is the section where comments on the person playing and streaming are posted. Can anyone point me the section where we can actually comment Bard's Tale Alpha?
Francesco is offline

Francesco

Watcher

#27

Join Date: Mar 2010
Posts: 32
Mentioned: 0 Post(s)
+1:

Default 

March 23rd, 2018, 10:21
Puzzle weapons look quite cool. I saw in another video how to solve the Elven weapon riddles which involved twisting the hilt and hand grip respectively until the pattern matched up. A riddle was involved with one and an object needed to be inserted. Nothing too complicated and it looked like a fun diversion.

Graphically the game looks very cool. I like the attention to detail and how grandiose everything looks, especially inside the end building.

Musically the game is very celtic so no complaints from me. Mechanically the game seems to utilise positioning to a reasonable degree but I wonder how obvious it is where your party members are lined up vis-a-vis the enemy combatant. Maybe there is a need for a grid radar to assist and make it quicker to move your characters around.
Silver is offline

Silver

Silver's Avatar
Spaceman
RPGWatch Team

#28

Join Date: Feb 2014
Location: New Zealand
Posts: 8,691
Mentioned: 71 Post(s)

Default 

March 23rd, 2018, 13:32
Originally Posted by Francesco View Post
Ok, so this is the section where comments on the person playing and streaming are posted. Can anyone point me the section where we can actually comment Bard's Tale Alpha?
You could start a thread in GRPG

https://www.rpgwatch.com/forums/forumdisplay.php?f=14

I'm not sure how many watchers have alpha access though so there might not be that much to discuss
--
My Backlog
http://www.backloggery.com/mattynoaa
Nephologist is offline

Nephologist

Nephologist's Avatar
Keeper of the Watch

#29

Join Date: Sep 2014
Posts: 609
Mentioned: 1 Post(s)
+1:

Default 

March 23rd, 2018, 16:34
Originally Posted by revjwh View Post
Sometimes the people here just come across as dicks. To rag on the person and his voice and then post "creep free" is just being an asshole. I like this community a fair bit - but not the people who go out of their way to be "crusty" and act like they are superior. Get a life.
That whole schtick is pretty common among the RPG fanbase for some reason. Just look at the codex. A whole lot of greasy dungeons and dragons geeks trying to be edgy in a way they wouldn’t dare to be IRL. I use the watch to try and avoid it as best I can but unfortunately even here it’s part of the community that mods just tolerate.
TheSnarkyShaman is offline

TheSnarkyShaman

Watcher

#30

Join Date: Apr 2017
Posts: 87
Mentioned: 0 Post(s)

Default 

March 23rd, 2018, 17:35
To me, the game is looking really good. I've been waiting something with a more modern take on the old grid-based RPGs. Might & Magic X was pretty good and this looks to raise the bar of marrying a classic grid-based RPG with some modern sensibilities.

Oh, and count me in with those who are surprised/disappointed by the snarky comments about the guy doing the stream.
SSIGuy is online now

SSIGuy

SSIGuy's Avatar
An Islander Returned

#31

Join Date: Sep 2016
Location: A Misty Island
Posts: 864
Mentioned: 8 Post(s)
+1:

Default 

March 23rd, 2018, 17:36
Pre-ordered with Beta access! I'm not sure why I didn't do it earlier.
--
_______________
Love old text based RPGs? MUDs? Try Shadows of Kalendale:
https://www.rpgwatch.com/forums/showthread.php?t=14727
Caddy is offline

Caddy

Caddy's Avatar
Broken Screwdriver
Original Sin Donor

#32

Join Date: Feb 2009
Location: Calgary, Alberta
Posts: 2,226
Mentioned: 20 Post(s)
+1:

Default 

March 23rd, 2018, 18:16
Two of my friends that are doing the alpha raved quite a bit about it yesterday. I'm hoping at least one of them stops by this weekend, I'll ply them with some beers and try to get more info.
Carnifex is offline

Carnifex

SasqWatch

#33

Join Date: Oct 2011
Location: Holly Hill, FL.
Posts: 12,778
Mentioned: 49 Post(s)
+1:

Default 

March 23rd, 2018, 22:01
This is a MUCH better video with proper commentary explanations:

loading…
wolfing is offline

wolfing

wolfing's Avatar
Dalek SasqWatch

#34

Join Date: Sep 2008
Location: Tardis
Posts: 5,645
Mentioned: 10 Post(s)

Default 

March 23rd, 2018, 22:12
This looks good.
--
If you don't stand behind your troops, feel free to stand in front.
rune_74 is offline

rune_74

SasqWatch
Original Sin 2 Donor

#35

Join Date: Apr 2007
Posts: 5,514
Mentioned: 13 Post(s)
+1:

Default 

March 23rd, 2018, 22:18
Indeed. I'm quite hopeful that this will turn out to be something special. It has much to live up to, those first three games are stellar.
Carnifex is offline

Carnifex

SasqWatch

#36

Join Date: Oct 2011
Location: Holly Hill, FL.
Posts: 12,778
Mentioned: 49 Post(s)
+1:

Default 

March 24th, 2018, 04:24
I'm replaying Xulima right now….not really the same thing but it scratches an itch.
--
If you don't stand behind your troops, feel free to stand in front.
rune_74 is offline

rune_74

SasqWatch
Original Sin 2 Donor

#37

Join Date: Apr 2007
Posts: 5,514
Mentioned: 13 Post(s)

Default 

March 24th, 2018, 07:49
It does look promising. I especially like the music and art direction that I've heard and seen so far.

Only thing I don't like is how the party members turn and face the player during their round in combat. I find it odd, and I don't see the purpose of it.
JDR13 is offline

JDR13

JDR13's Avatar
SasqWatch
Original Sin Donor

#38

Join Date: Oct 2006
Location: Florida, US
Posts: 30,220
Mentioned: 105 Post(s)
+1:

Default 

March 24th, 2018, 10:58
I was hoping the title screen music would be the same as Bards Tale 1. Not sure why it isn't, really? Surely that's the most nostalgic thing from the whole game? The amount of time spent listening to that music, creating a new party, then walk a few tiles, meet 6 nomads and back to the start music.

loading…
SirJames is offline

SirJames

SirJames's Avatar
SasqWatch

#39

Join Date: Jul 2007
Location: Australia
Posts: 2,473
Mentioned: 37 Post(s)

Default 

March 24th, 2018, 16:46
Man, just that visual of the first Bard's Tale brings back some awesome memories. It is still difficult to believe that we're going to have a new one, and soon!
Carnifex is offline

Carnifex

SasqWatch

#40

Join Date: Oct 2011
Location: Holly Hill, FL.
Posts: 12,778
Mentioned: 49 Post(s)
RPGWatch Forums » Comments » News Comments » Bard's Tale IV - Early Alpha Video
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 18:08.
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2021, vBulletin Solutions Inc.
vBulletin Security provided by DragonByte Security (Pro) - vBulletin Mods & Addons Copyright © 2021 DragonByte Technologies Ltd.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2021 DragonByte Technologies Ltd.
Copyright by RPGWatch