VtM: Bloodlines - Unofficial Patch v9.0 Released

Couchpotato

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Wesp has released the next version of his unofficial patch for Vampire: The Masquerade – Bloodlines. Some of the changes are listed below.

Unofficial Patch 9.0

+Added Heather to sewers for Nosferatu and improved new idle sounds.
+Made stealth killing Johnny possible when using Obfuscate level 5.
+Added possibility to keep the quick Nosferatu in the warrens alive.
+Cleaned Mercurio's apartment after a time and fixed a SM map hole.
+Added seven missing infobar sounds and created seven infobar icons.
+Restored drug stealing quest of Trip for one XP and Finance bonus.
+Removed Blood Guardian waterspray and made Lily's purse unsellable.
+Fixed bug with casting Bloodbuff breaking off lockpicking attempt.
+Raised high firearms book requirement to 9 and updated travel maps.
+Made Hallowbrook atrium barrels solid and enemies navigate better.
+Restored Justicar to Camarilla ending and Jack's face for LaSombra.
+Moved fire axe to crashing elevator top and fatguy to atrium exit.
+Restored unused models to Society of Leopold, warehouse and Zhao's.
+Changed library to combat zone and fixed rotunda decal flickering.
+Repaired hearing warehouse boss conversation twice and some floats.
+Made Nadia react to zombies damaging player and removed fake door.
+Gave Occult Nut a Scholarship bonus and fixed new discipline lines.
+Fixed icons at Giovanni mansion and made Bruno react to feed-kill.
Added modified trackerscheme into Extras to change Malkavian fonts.
Repaired Carson, Knox, Damsel, Yukie, Regent and Hatter dialogues.
Fixed two inverted textures and renamed Sheriff's warform Behemoth.
Restored three King's Way headrunner for Nosferatu and Malkavians.
Lowered McFly's float rate and fixed references to missing Heather.
Added documents to Extras to reveal where restorations originated.
Attached floor number to Empire Arms suite names in hotel computer.
Fixed three wrong loop sounds and moved a Mandarin line elsewhere.
Corrected some bug fixes that were lost in 8.9, thanks vladdmaster.
Restored blast door to Giovanni crypt and fixed tutorial door bug.
Improved Nosferatu Nines intro and map details, thanks vladdmaster.
Fixed sewer sound transitions on SM, Hollywood and Chinatown hubs.
Corrected two bad Lotus Blossom icons and lowered Skyeline humming.
More information.
 
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I wonder how he decides what constitutes a rounded number update. Or does he just make it every tenth one? I also wonder if I'll be checking the Watch in ten years and this guy will still be releasing updates. Given an engine like Unity, could Wesp have created an entire vampire RPG of his own by now with all the time he's sunk into V:tM?
 
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All good questions, but why not ask him yourself.;)

Link profile- http://www.rpgwatch.com/forums/member.php?u=1022

He is active on our forums with his other mods, and patches.

Anyway I for one wont complain about free fixes for a game that is no longer supported by the de-funct developers. So keep up the good work Wesp.:thumbsup:
 
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