N
NewDArt
Guest
One of these days I must have an operation that enables me to enjoy these FF games. I keep hearing so many great things about them - and I clearly don't possess the ability to perceive what those things are
Well…you could seriously abuse the way limit breaks worked in FF8, and that combined with some pretty minor grinding to draw full stores of spells like Ultima and Protect honestly made the late game a cakewalk. I remember spending much more time grinding in other titles.
It's interesting how much opinions can differ when talking about FF games. Personally, I can't stand FF VIII. The world and characters did nothing for me, and the combat was the worst in the series. I thought the entire game felt like one long grind.
Eh, I think with FF, for most people, the one you play first will always be your favorite.
And common man, what about Laguna?
Personally love the game, though still can't make any sense of it. Probably most anti depressing game I've come across.
Well I played them in order mostly, but FF1 certainly wouldn't be my favorite. The SNES titles are the ones I remember most fondly, but I'm sure nostalgia has a lot to do with that.
You won't be the only one, I'm seeing frequent titles about that game how it got additional or polished content but never read details so perhaps when they port it, we get a good game for 5 bucks on PC.I'll probably end up buying FFXV despite all of the warnings against it when it goes on sale for $5 for PC on Steam sometime ten years from now.
VIII was the worst by far. Minor grinding? I spent half that game drawing magic from enemies so that I could equip the magic into stat-boosting slots. And then I never used magic because that would lower my stats.
...
Honestly, I can't think of one thing I liked about the game. I guess the box-art looked ok.
Opening music was great! https://youtu.be/XyBensMp_MAHonestly, I can't think of one thing I liked about the game. I guess the box-art looked ok.
I play like you do, I hate grinding with a passion, so I basically fight the battles I get on my way to the mission points.Story wasn't great but it wasn't terrible, either. I do remember getting really confused by the bad guys (and one gal, briefly) because they all kept their armor on all the time. It made it really difficult for me to keep track of which one was which.
It's also the game where I learned what grinding actually was. I tried playing like I always did - moving on to the next area once I got through the current area. It was fine for a while but the game got harder and harder… eventually it got downright impossible. Turns out I was supposed to STAY in those areas for quite a bit longer to level up. There's a list of some sort or other (maybe monsters killed to earn a bonus against them?) you can use as a guide: stick around until that is at least mostly full before you move on and you'll be fine. Bored, but fine.
The combat system is pretty neat, though. You're essentially programming the AI at a really high level. It takes several hours before the game lets you start fiddling with it in a meaningful way but it's good once it gets going!