D
Deleted User
Guest
Ok, good stuff. I'm pleased to hear that - hopefully it bodes well for a mobile NWN eventually!
And Arcanum: EE eventually.
Last edited:
Ok, good stuff. I'm pleased to hear that - hopefully it bodes well for a mobile NWN eventually!
She didn't say anything terrible there. All she said was, "If they don't like how I wrote it, too bad." Good for her. Most developers would be too politically correct or wouldn't have the balls to say something like that.
I think that by now you can understand my decision to stick to the original game.
To those who may be on the fence, I am over 10 hours deep into Siege now and can safely say there is nothing at all wrong with anything, writing or otherwise, in the game. It's a little too "epic" for my tastes as Pongo so eloquently pointed out, a few too many magical items, a few too many creatures from the bestiary, but character writing, dialogue, story, etc., is perfectly fine. And I just finished a very long run of Baldur's Gate before playing so it is fresh in my mind. AND I just met Jaheira in the game, t'was lovely. She's the same old Jaheira that I knew from BG, so I'm happy with it.
What you mean is that you don't have any issues with the writing or dialogue.
That's a much better explanation than "I can safely say there is nothing at all wrong with anything".
Glad you're enjoying it, and I'm quite looking forward to playing it myself.
Although I'm sure you didn't think about it beforehand, you need to realize you're dropping a lot of spoilers there.
It will be a full replay of the trilogy, but I'm not sure if I'm going to use any mods other than restored content and bugfixes.
I might take you up on that advice later this year, Fluent. I've never played BG modded, it might be time to give it a go. I've got quite a bit of backlog to get through first, but a BG replay is inevitable at some point in the future…
Just loaded it up for the first time. Everything is so tiny. I was expecting it to be more upscaled.