Unsung Story - Update# 12, Game Play Perspective

Couchpotato

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Playdek has a new update for Unsung Story that gives a visual look from a game play perspective. Don't get your hopes up it doesn't contain any game play.

A Visual Look from a Game Play Perspective

Tonight we are sharing with you the first part in a series of updates that will expand on the game play mechanics for Unsung Story: Tale of the Guardians. Again it is important to note that these details are all preliminary and may be subject to change; however we will make sure you know of any changes as they occur. You guys have been so great at posting up ideas and suggestions that with your help together we will be able to make this the game that we all have been waiting for.

This first update introduces a visual look into the game from a game play perspective. Each concept piece is representative of what the viewer would see from different camera angles. As we develop the game, we will research different approaches to the camera, comparing both fixed angles as well as a free camera, to find what is optimum for the user experience.

The battle system for Unsung Story is a turn based system that puts importance on speed for each units actions. Therefore, faster units will act on their turns first. The image below represents an example battle stage, as seen by the player, with the player’s party in blue and the opposing force in red. All of the world stages will be richly modeled and detailed, with various terrains and elevations.
Also don't forget the new AMA on Reddit.

Also tomorrow we will host an AMA with Gary Weis, the Chief Technology Officer here at Playdek. He will be able to answer your questions about his background in the gaming industry, his passion for strategy and RPGs, and his technical and development expertise. You can join us tomorrow on the Unsung Story subreddit; the thread will be created about half an hour in advance so you will be able to post up your questions early if you’d like.

Time and Date: 2:30pm PST / 5:30pm EST on February 7th, 2014
Location: http://www.reddit.com/r/theunsungstory/
More information.
 
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The funding for this seems to have hit a wall. Ah well, they may still make it.

The turn-based combat system is a plus. It's too bad they didn't present this earlier.
 
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