Acaratus - Patch 0.7.8

HiddenX

The Elder Spy
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Acaratus is a tactical turn-based rpg set in a medieval steampunk world - here are the patchnotes for version 0.7.8:

Patchnotes 0.7.8

Post summer patch coming up. its not large but its something. We will get more stuff coming up towards the new patches.

Due to the delay in some parts of the production we will have to push the official release to late May 2017 (more precise date will be up soon) and we are sorry for this. Its also because Martin has had some personal issues to get through and is back in full force now though we have lost a lot of tracktion due to this so we had to move the date. Hope you all have an understanding of this and we thank you all for the support!

GENERAL
  • Modified camera to only go down when zooming and turning to a side.
  • Action camera now only focuses on the shooter and the target and not on the projectiles (causing less unwanted camera movements).
  • Cleaned up some gui elements.
GAMEPLAY
  • Added a ground effect system to the engine so we can add more interesting mechanics to units and battles, this has caused the campaign update to be delayed but we will use ground effects in the new encounter types.
  • Added new item Flamer, that creates burning ground randomly in a cone while also damaging any units.
  • Burning ground gets weaker every second turn and any unit standing in it will receive the burning debuff that causes units to take 30% more damage and do 30% less damage, burning ground also does damage to any unit that passes through it.
BUG FIXES
  • Fixed issue with grid graphics disappeared during tutorial encounter and various other times
More information.
 
Joined
Oct 18, 2006
Messages
19,813
Location
Germany
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