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October 30th, 2021, 06:00
Diablo: Immortal Closed Beta Testing - Blizzard

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Adventurers, prepare. Diablo Immortal is entering its Beta testing phase, bringing us one step closer to worldwide launch. Select participants will experience a host of exciting new features and updates. Starting October 28 select participants in Canada and Australia will journey back to Sanctuary.
The Elder Scrolls V: Skyrim Anniversary Edition and Upgrade Overview Video

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Skyrim celebrates its tenth anniversary this November! Take a closer look at the new content coming to the game soon, plus more on the Skyrim Anniversary Edition. From additional ways to play like Fishing (2021) and Survival Mode (2017) to questlines in Saints & Seducers (2019), there's something for every Dragonborn to get excited about.
ATOM RPG Trudograd - Plans for next Update
We have thoroughly studied your feedback and ideas for the betterment of our game. And at this moment it is completely clear to us which quality of life changes we should bring into Trudograd first and foremost.

When the December update, the specific date of which we will announce a little later, comes out, our game will receive the following improvements:
  • New functionality for comparing items of the same type. For example, which weapon is better - the one equipped by the character, or the one you just picked up;
  • Optimization. We will attempt to boost FPS and load times on medium range devices which currently have some performance issues;
  • Implementation of a set of new icons for aiming at enemies, which will change depending on enemy type;
  • Expanded game log, where the reasons for each hit or miss will now be deciphered;
  • Description of damage modifiers for aimed shots;
  • Cloud saving capabilities just as in the original game;
  • The ability to set custom portraits for the character;
  • Advanced graphics, text size and interface scaling settings.
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October 30th, 2021, 06:05
The Legend of Nayuta: Boundless Trails releases for PC in Japan on December 10

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NIS America has announced, on behalf of Nihon Falcom Corporation, that The Legend of Nayuta: Boundless Trails (also known as Nayuta no Kiseki) will launch for PC in Japan on December 10, 2021. The English release is still set for 2023 on PlayStation 4, Nintendo Switch, and PC, as announced in June 2021. The PC port will be handled by Peter 'Durante' Thoman and his company PH3 games, who also worked on the excellent PC ports for the Trails of Cold Steel series, Ys VIII: Lacrimosa of Dana, and Ys IX: Monstrom Nox. Much like those ports, the PC version of The Legend of Nayuta: Boundless Trails will have a turbo mode, ultrawide support, and other PC configuration options.
Legends of Ellaria -Happy Halloween and the upcoming Necromancer Pack
Hallo Elarians, and happy Halloween.

We wanted to share with you some information about the upcoming Necromancer expansion. This expansion includes the necromancer class, new dialogues, and lots of new things you can do.

As a necromancer, you have the power to raise anyone from the dead to fight by your side.This means that as long as you are not overwhelmed by your enemy, you'll be able to raise fallen enemy soldiers to fight against their friends during a battle.

Once you become a master necromancer, you'll be able to mass-raise any living creature that died during a battle to permanently fight on your side, to the point that you may end up with a stronger army after each battle.
Bandai Namco celebrates 1.5 million sales milestone for Tales of Arise
Tales of Arise had a lot riding on its release. From its increase in graphical quality to its larger-than-average marketing push, it was clear that Bandai Namco was gambling on a win. Now, with 1.5 million units shipped and sold digitally, it seems the bet's beginning to pay off in spades.

The impressive sales marker was announced via the company's Japanese Twitter account. Accompanying the statement is some celebratory artwork of Rinwell, Law, and Hootle that is frankly entirely too adorable.
Final Fantasy V Pixel Remaster launches for PC and mobile devices on November 10
Square Enix has announced that the Pixel Remaster version of Final Fantasy V will launch for PC (Steam) and mobile devices on November 10. The game will be priced at $17.99 regularly, with a 20% discount to $14.39 until November 30. To recap, Square Enix originally revealed the Final Fantasy Pixel Remaster Series at E3 2021, consisting of redone re-releases for the first Final Fantasy through Final Fantasy VI. The games have only been officially announced for PC and mobile devices, with the first three released on July 28, followed by Final Fantasy IV on September 8. Only Final Fantasy VI is left needing a release date.
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October 30th, 2021, 11:28
I'm very likely going to get the FFVI pixel remaster when it comes out. To me it's the best FF game ever made and I think it's about time to revisit it with this interesting facelift.

Also congratulations to Tales of Arise for being the best selling title in the whole franchise, as well as the one with the best critical reception, both from critics and users. Well deserved.
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October 30th, 2021, 18:08
Yeah Nereida, I'm waiting on the third FF game to go on sale, then I'm going to snatch that one up. I'm also keen on getting the fifth and sixth games of the newest pixel versions, I played the first two and they were pretty good.
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October 31st, 2021, 04:48
TCR Talks with Josh Sawyer

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Josh Sawyer is the legendary game designer behind famous titles such as Fallout: New Vegas and Pillars of Eternity. But besides all that, he is someone who is incredibly generous with his knowledge and often shares game development tips, advice and references. Josh is also a big proponent of the games as culture discourse - it's this theme that we wish to mostly pick his brain on. Join us! The session will last 1 hour, feel free to leave your questions in the chat!
ATOM RPG: Trudograd Review - Gamebanshee
ATOM RPG: Trudograd makes a good case for looking at the forest instead of the individual trees. While some of the game's quests, characters, and lines of dialogue leave a lot to be desired, they exist side by side with great ideas, RPG mechanics, and yes, other quests that are much better.

And if you manage to not fixate on the game's shortcomings, you will more than likely be able to get lost in its weird, unique, and very much intriguing world with plenty of stories to tell. And so, in the end, I can't help but recommend the game to anyone in the mood for some Fallout-inspired adventures.
Is Square Enix Bringing Back a Classic Final Fantasy Game? - Comicbook
At the moment of publishing, neither Eidos Montreal nor its parent company Square Enix have addressed the survey and the speculation it has created. We don't expect this to change for a variety of reasons, but if it does, we will update the story accordingly.

For those that don't know: Final Fantasy Tactics is a tactical role-playing game released back in 1997 via the PS1. The first game of the Tactics series within the Final Fantasy franchise, it's a cult classic and widely held as one of the best strategy games of all time.
Dragon Age 4 Reveals New 'Spooky' Concept Art - Gamerant
This “spooky” Dragon Age 4 concept art has two major components to it. On the far left, fans get to see genuine Undead, not Darkspawn. Undead featuring in Dragon Age 4 ought to come as no surprise, given they’ve appeared in the franchise numerous times before, and Necromancy is common in Tevinter Magic and the like. This doesn’t guarantee Undead are in the game or exactly look like this, of course, but it is an interesting depiction of them.
Broken Roads Preview "A Brilliant Callback To Classic Fallout" - TheGamer
The black void wraps its indistinguishable tendrils around you, coddling you in an abyss of morality. A glimmer of colour appears. It’s a wheel with various ideologies marking the slices. You’re asked how you would handle a caravan lost on the road and whether you’d ditch your friends to survive - you’re asked deeply personal hypotheticals that are abhorrent to think about but getting through this quiz washes away the endless depths to reveal a picturesque yet barren Australia, reeling from whatever unleashed its dystopia. You’ve decided who you are. This is Broken Roads.
The Complexity Of Making An RPG That's Authentically Australian - Kotaku
When was the last time you actually saw an Australian city replicated in a video game? Not something in the background, but a 2D or 3D space that you could walk around and interact with, one that actually mirrored the spirit of down under?
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October 31st, 2021, 11:57
Originally Posted by Couchpotato View Post
The Complexity Of Making An RPG That's Authentically Australian - Kotaku
I like that. There is still too much emphasis on games coming from the northern "western" hemisphere - and from Japan.
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November 2nd, 2021, 00:17
Darkest Dungeon 2's Biggest Changes

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We're highlighting the most exciting and biggest changes coming to Darkest Dungeon 2 on this episode of New Gameplay Today! Join Tack, Jill, and Stadnik as they discuss why this gorgeous indie is worth playing when it releases in early access!
Darkest Dungeon 2 Early Access Interview - Epic Games
Darkest Dungeon II, which hits the Epic Game Store today in Early Access, appears, in some ways, to be a tonic to that brooding original title. The world is still spinning dizzily to its end, but the journey has players moving toward the light rather than away from it.

In this wide-ranging interview, we chatted with Red Hook Studios creative director Chris Bourassa and design director Tyler Sigman about the original game's inception, how early access will shape this sequel, and why the duo say this game is more like a family road trip than the original game;s brutal hockey game.
StarCrawlers Chimera - The Chemical Labs Alpha Update Available
The Chemical Labs are now live! With this patch, floor 3 of the Chimera complex has been unlocked. The Chemical Labs features new enemies, events, gear, weapons, secrets, and heaping vats of ooze. Dive in!
Expeditions: Rome - DevDiary #9 Playstyle Variety
Ave, and welcome to our ninth DevDiary. If you were expecting something spooky, you’re in the wrong place: Ancient Rome obviously did not observe All Hallows Eve. Come back on December 17 for the Saturnalia.

Lately our DevDiaries have been delving into very concrete and specific game systems, with diaries discussing character progression and the specifics of the crafting mechanics. Today we’re going to take a step back from all that and look at a more high-level aspect of our game design: how we strive to support multiple play styles.

Different play styles have always been an important part of our game design philosophy, and we consider it one of the most important aspects of roleplaying games – after all, roleplaying shouldn’t just be a matter of what you say, but also what you do. Play styles is a broad topic, and in this DevDiary we will touch on the way roleplaying choices affect the story; we’ll examine how quests can be approached in various ways; and we’ll even look at how difficulty settings change the player experience.
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November 2nd, 2021, 00:28
Open-world action RPG Honor of Kings: World Announced

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Publisher Tencent Games and developer TiMi Studio Group have announced Honor of Kings: World, an open-world action RPG based on the hit mobile game Honor of Kings, planned for a worldwide release on multiple platforms. A release date was not announced.
Bloodborne's PS1 Demake is Real - Polygon

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Tencent Invests $264 Million in From Software Parent Company Kadokawa
Tencent has bought a 6.86% stake in Kadokawa, Japanese publishing giant and parent company of From Software. It is the biggest game-related deal in the country for the Chinese tech giant.

Kadokawa announced the deal worth ¥30 billion ($264 million) on October 29. Tencent will buy 4.86 million shares, with the deal expected to be closed between November 12 and 26.

It will let the Chinese company strengthen its position in the Japanese market, as the domestic games industry still faces scrutiny from regulators and the government. Tencent and Kadokawa will form a capital and business alliance, investing in animation titles and their game adaptations. The partnership will also allow the Japanese company to further expand its IPs across the globe, including China.
Weird West is The Messy Kind of Immersive Sim Deathloop Isn't - PCGamer
Whether you run into a pack of bandits or a pack of traveling merchants on your journey across the shrouded map, both will rob you of something. And that’s why Weird West works, at least in the early hours I previewed. Despite having considerable influence over the scenarios you can find yourself in, the world repeatedly reminds you that you're insignificant, that there's much more going on than what you can see, and that to make it through, you'll need a bit of luck. Even your own character seems to be not of this plane, marked with a sign that asks a larger question you'll hopefully answer as you return to the same world via the four other characters. Weird West promises that decisions and relationships you make as one character will ripple out to the next.

In contrast, Deathloop wasn't my kind of immersive sim. The time loop premise means that nothing lasts, and repeatedly going through the same levels until I'd squeezed them of their spontaneity felt antithetical to the genre's strengths. "Play your own way" only works if you're pressured to do so.

Weird West reassured me that the immersive sim is still playful, still sharp, and open for interpretation by developers who want to push it further. If what I played is close to what the final game will be in early 2022, I'll be thrilled to step into its clockwork world and make some mistakes.
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November 2nd, 2021, 05:12
@Couchpotato Wow! Nice news blast here recently. Kudos!
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November 3rd, 2021, 00:41
Weird West Small Preview Roundup

IGN
Frankly, the only notable concern I have about Weird West is its optimization before its January 11 release date. The gunplay is visceral, but the controls could be a little tighter. A number of my firefights devolved into both sides circle-strafing around each other, waiting for someone's health to drop to zero, which doesn't encapsulate the high-minded tactical flair that Wolfeye is going for. I also experienced one hard-crash to desktop, and a hilarious bug in which a cowboy devolved into a horrible polygonal monstrosity after I knocked him out. Those issues will likely be ironed out when Weird West is in the public's hands, and if Wolfeye pulls it off, players might finally have the occult, grimdark western we've all been waiting for.
Game Informer
The only aspect of Weird West I found slightly lacking was the narrative. Admittedly, I only played a very small portion of the game, so things could change when the full story is open to me. However, right now, the bounty-hunter-coming-out-of-retirement storyline was the blandest part of my time with Weird West. That's not to say the actual dialogue in-game was rough I quite enjoyed that, and I liked the side quests presented to me as well. I just wish the overarching narrative was as captivating early on as the rest of the game.
ScreenRant
Obviously there are a few teething issues with the preview build. Control with a mouse and keyboard feels a little squirrelly at times, with moments of awkward and unresponsive player character movement mixed with over-sensitive aiming. Ally AI is frustrating at the moment, too, as the player's supporting cast may charge head-first into a wave of enemies or not start shooting at all. However, these are issues that will no doubt be addressed before the final version of the game is available.
GameSpew
Chances are Weird West won’t have the same level of polish applied to it as a bigger-budget release from Arkane, but it’s obvious that it has just as much love, if not more. It also appears to be deeper and more daring. After playing it for just a handful of hours, it’s clear that this is a game that’s going to have a lot of fans. Ultimately though, the true value of Weird West will only be revealed when we’ve been able to go hands-on with its other four protagonist, and witness the full story that unfolds. Or our story, at least.
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November 3rd, 2021, 00:49
Robin Hood: Sherwood Builders - Action Adventure RPG with City-Building

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Robin Hood - Sherwood Builders is an action adventure RPG with city-building elements, where we will take the role of a classic hero who fights against the tyranny and injustice that haunts Sherwood. Fight, craft, steal, and of course help the local community grow.
New medieval survival RPG game where you play an Outlaw!

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Welcome to part 1 of the Robin Hood Sherwood Builders Gameplay demo.
Build Craft Hunt Survive | Robin Hood - Sherwood Builders Gameplay | First Look

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First Look Closed Alpha of robin Hood - Sherwood Builders.
The Elder Scrolls V: Skyrim The Adventure Game - Official Board Game Trailer

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Check out The Elder Scrolls V: Skyrim - The Adventure Game trailer. The Elder Scrolls V: Skyrim - The Adventure Game is a solo/cooperative (up to four players) board game coming in summer 2022.
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November 3rd, 2021, 15:46
Making a Squad Based Strategy Game with Code351

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Making a Squad Based Strategy Game with Code351 Interview for Project Haven on BearTalks. Taking a look at an incredibly in depth squad based tactical strategy indie game being developed on the unreal engine. First announced back on Steam Greenlight, Project Haven has come a long way and is now approaching it's release. We sit down with Sergio Gil from Code 351 to discuss the journey and development of Project Haven and just what we have yet to see coming to this modern return to Squad based based tactical strategy.
[Witcher 3] New Quest MOD - A Night to Remember

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A Night to Remember is a new standalone quest which continues Orianna's story after the events of Blood & Wine. Created using Radish Modding Tools.
The Developer Plays Prometheus Wept

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Check out a dev playthrough of the system infiltration section of the demo.
StarCrawlers Chimera Early Access Release Date Announced

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The title says it all : StarCrawlers Chimera launches into Early Access on 16 November 2021!

Thanks to the amazing feedback from the Alpha players, we're ready to share StarCrawlers Chimera with the community through Steam Early Access. With the most recent update of Floor 3 : The Chemical Labs and all the associated enemies, events, gear and loot coming with it, Chimera is shaping up! As we move through Early Access towards launch, we look forward to opening up the game to even more feedback and discussion to make it the best possible experience for players.

If you haven't already, please consider wishlisting the game on Steam and tell a friend! This can really help spread awareness as every wishlist boosts visiblity on launch day.

To top it off, here's an announce video to help spread the word and, as always, thank you for your support!
Last Epoch - Entangling Roots - Skill Rework
We hope all you Druid fans loved the unveiling of our new Werebear design in the Werebear Blog. We are thrilled to have you back again for our next reveal. We are eager to share our full vision for the future of the Druid Mastery, and all the exciting changes coming your way before the end of the year.

Today marks day two of our Druid Development Week, so stay tuned in the coming days to catch even more great news! See the full schedule below. Today, we will be focusing on the Druid's skill - Entangling Roots.
Diablo 4 Has Been Delayed to late 2022 or 2023.
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November 4th, 2021, 03:22
Marvel's Midnight Suns Delayed to second half of 2022
We have an important development update to share with our fans
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November 4th, 2021, 03:24
PC Release Dates for Final Fantasy XVI, IX Remake, and Tactics Remaster?
The Nvidia GeForce leak saga may not be over just yet, as a new repository reveals alleged release dates for hundreds of games. Among those titles are Square Enix projects, dating Final Fantasy XVI and unannounced games like a Final Fantasy IX remake and Tactics remaster.

Back in September, a GeForce Now database leak revealed thousands of titles listed for the service but not yet available. Among those leaks were major triple-A games, some public knowledge and others completely unannounced. The list contained a mix of projects that went on to be confirmed—like God of War (2018) for PC and the GTA remasters—and some that seemed a little too good to be true. In a statement to The Verge, Nvidia called the list “speculative” and said it was to be “used only for internal tracking and testing.” So the first list is real, but Nvidia denies it’s a confirmation for anything.
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November 4th, 2021, 05:30
Originally Posted by Couchpotato View Post
PC Release Dates for Final Fantasy XVI, IX Remake, and Tactics Remaster?
I loved to know that FF Tactics and Tactics Ogre are being brought to PC
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November 5th, 2021, 00:21
Originally Posted by henriquejr View Post
I loved to know that FF Tactics and Tactics Ogre are being brought to PC
Hopefully they'll be enhanced in some way and not just straight ports. Those games have already been playable on PC for years via emulators.
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November 5th, 2021, 04:20
Solasta: Crown of the Magister Primal Calling DLC - Community Video

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Vampire: The Masquerade Swansong Music, Mood & Themes Dev Diary

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Olivier Deriviere is known to be a bit of a maverick when it comes to the creation of music, scoring a number of famous video games, the latest of which is Vampire: The Masquerade - Swansong. Drawing on a range of styles, Olivier tells us what led to the creation of 3 diverse themes for our playable characters and the main theme of the game.
SpellForce III: Reforced Edition Release Postponed - Twitter
The release date for SpellForce III Reforced on consoles has been rescheduled to March 8, 2022. For owners of #SpellForce III on PC, the SpellForce III Reforced Edition will be a free update and will arrive on December 6, 2021.
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November 5th, 2021, 04:50
Rune Factory 4 Special comes to PC on December 7th - Steam

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Journey to the vibrant world of Rune Factory and experience the legendary fantasy farming adventure like never before!
Matt Chat 475: Richard Moss on the Secret History of Mac Gaming

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Today I'm joined by Richard Moss, author and producer of some fantastic game history works. Hear the untold stories of several pioneers responsible for some of the biggest innovations in all of computer and video game history. The Manhole, SimCity, The Dungeon of Doom, Pathways into Darkness, Snood, the list goes on and on! We also talk about the shareware scene and Moss and Craddock's upcoming documentary about first-person shooters.
Josh Sawyer's New game is Rumored to be a Disco-Elysium Clone? - GamePolar
Per Grubb, Josh Sawyer’s subsequent recreation, codenamed Venture Missouri, is extra of an experimental undertaking being labored on with a comparatively small staff. It appears Sawyer could also be taking some notes from Disco Elysium, as the brand new undertaking is claimed to be a homicide thriller RPG, with a deal with character constructing and interactions and participant selection. In actual fact, the sport possible received’t have any fight in any respect. The sport’s setting positively diverges from Disco Elysium although, because it’s stated to happen in sixteenth century Europe.
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November 5th, 2021, 06:06
How is it possible that GamePolar is an English language website?
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November 5th, 2021, 06:09
Who knows a search engine recommend that article for me.

Still the information was newsworthy.
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