Only a couple of days left till the campaign launches. One thing I worry about is you ask for enough funds, and don't end up canceling the whole project in the future.
Only say this as another promising game went under today called Scarlet Republics.
Link -
https://www.kickstarter.com/projects/167245551/scarlet-republics/posts/3304445
Sorry to hear that those developers are shutting their project off.
It's a right concern and I want to tell you this.
I started this project as a solo developer. In four months I developed a project appealing enough to start gathering a team. Over time we grew to a team of 9 people, and 1 year after the beginning we are launching the Kickstarter.
There have been so many difficulties along the way... so many times that I thought "I can't overcome this". I'm not just talking about developing the game, but also finding teammates, earning money by working on the side (I funded the project with personal money), dealing with delays, etc... yet, here we are.
If we haven't quit up to now, we won't later on.
About asking for enough funds... yes, we are doing it.
But even if I'm mistaken, I have contacts with some investors that can help in case of necessity (I just didn't want to do it from the start because I don't want to rush the development to repay their investment... so I picked the harder route to stay true to our vision for the game).
Basically, our main concern is to make the Kickstarter go well.