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Default Skywind "revive" trailer

May 2nd, 2015, 21:31
Originally Posted by Aubrielle View Post
It is like tossing water out of a leaky boat. And the boat keeps sinking.

If I had the talent, I'd love to put an open world game in CryEngine or UnrealEngine (like Tera did).
Noone has the talent to do it *on their own*. I do think though that if the mod community for Elder Scrolls was able to organise itself, there would be easily enough talent available to make a state of the art sandbox engine from scratch based on some modern graphics toolkit, provided that some kind of project management could be agreed on. That's a big proviso though. What Elder Scrolls provides is a very large base of lore and gameplay decisions that would probably be almost impossible to agree over a fragmented community - at least without a gaming equivalent of Linus Torvalds.

Hey and when you get it started - let me know will you!
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May 2nd, 2015, 22:09
With free use of Unreal engine (for free projects) and Source 2, there's never been a better time to look into it. I wouldn't be entirely surprised to see something like this come along.
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May 3rd, 2015, 09:28
It's not the lack of will guys. It's the sheer size of the task which makes those projects so unlikely to succeed…
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