Age of Decadence - Possible Portraits?

Wow, that art work is awesome.
 
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Excellent. I loved how Ultima 7 for instance had a portrait for every single NPC, and always regretted how this was dropped in later games. I simply feel more connected to the world and characters with portraits in games.
 
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Nice but I don't see anything spectacular there. However the fifth portrait (scroll down) and the story around it kicks arse. :D
 
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Best portraits I've seen in video game.
 
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It's true, a picture paints a thousand words. To be artistically able to match a character's graphical form to a portrayed npc's role within a game's story make-up is an enviable ability, this guy knows his stuff. :thumbsup:
 
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Very impressive indeed ... - The last example reminds me somehow of Monkey Island ... ;)
 
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Really nice, I was sold on AoD along time ago though there's nothing wrong with icing on the cake. I see there are some concerns that they might clash with the art design of the game, but as these all have a similar/constant style they will be part of the art design.

That's a joke about 200 portraits right?
 
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That's a joke about 200 portraits right?

Of course ;) And I don't think it's possible - even for the best - to make 200 portraits in one or two days, is it?

Vince said:
We'd need at least 25, hopefully 35-40.
 
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He later writes about 25 minimum, ideally around 40 (quoted from memory).
 
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Yes, but portraits are the sort of thing you can add in at any point, even after the game is released if you're so inclined.
 
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For the last 2 Age of Wonders games, fans even converted RPG portraits for the use within the game ...
 
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Very nice artwork. And good portraits do add a lot to a game. For some reason art seems to help me form connections: to the NPCs, the player character and the game itself; better than just words or plot.
 
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