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January 14th, 2022, 22:37
Mechajammer received a new patch.

Mechajammer | V1.06 Patch Notes

It's jam patched

The highly anticipated v1.06 patch is here!

This is our largest patch to date and it includes all the fixes and additions we worked on throughout the holidays. Some of you may notice a few of these changes from playing on the Quinton Playtesting branch, which we've been happy to see your reactions to over on Discord!

Without further ado, here's the v1.06 changelist: […]
More information.
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January 14th, 2022, 22:40
Details below.

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January 14th, 2022, 22:57
That is an extensive, meaty patch indeed. I'll be letting a few more land before venturing into the game myself.
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January 15th, 2022, 00:11
I'm not sure any amount of patching is going to make this game more appealing to me.
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January 15th, 2022, 01:32
Originally Posted by JDR13 View Post
I'm not sure any amount of patching is going to make this game more appealing to me.
Yeah, I don't think they intend to patch the pixel art, we'll still have to squint at the screen to make out what's supposed to be on it. I got over it somehow because there are good ideas in there, but I do hope they improve the controls and the handling of the game, that would go a long way.
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January 15th, 2022, 10:42
Bought it already, but also waiting for a few more patches. This one looks great. Glad they did not just dump and run. I am also slowly warming up to the art style.
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January 15th, 2022, 18:44
Nod, I don't regret sponsoring this game or especially their previous offering. Like that one, I suspect this will be a thing of pure glory, once all the ingredients and baking have worked their respective magics. I've faith in these folks!
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