Check this out guys.
http://forums.obsidian.net/topic/57290-layoff-hits-obsidian/page__st__120__p__1166380#entry1166380
"Excuse me if this has already been mentioned, but I thought it was important enough that I should try to see it brought to someone's attention.
Presumably, quite a lot of financial trouble has hit Obsidian due to them not receiving their bonus for Fallout: New Vegas over the Metacritic score - one point of difference, an 84 instead of an 85. However, I noticed something while I was reading through those reviews.
One of the Metacritic reviews for Fallout: New Vegas, by a German reviewer from a website known as Gamestar, is actually not for Fallout: New Vegas. It is for the Honest Hearts DLC, which he gives a 72%, rated as 'Gut' (Good). That review (as well as the overview where you can check the score) are available here:
http://www.gamestar….arts/46936.html
http://www.gamestar….36,2323023.html
It's in German, but the URL and a simple google translate both make it abundantly clear that this is a review for the Honest Hearts DLC. Now, this is where things get interesting.
This same reviewer also reviewed Fallout: New Vegas itself. The kicker? He gave it an 88%, 'Sehr Gut' (Very Good). The New Vegas review (and overview with score) is available here:
http://www.gamestar….egas/44882.html
http://www.gamestar….82,2318592.html
Now, obviously, this is something of a screw up on Metacritic's part. Not only have they posted an incorrect review, but an incorrect review with a considerably lower score. I don't know if this is something that Obsidian's staff are already aware of, or if it is too late to change things now, or even if this would have been enough to tip you over the edge into a score of 85 at all - but I thought it was worth bringing it to your attention.
I have a great respect for Obsidian as a company, and consider you to have some of the finest writers in the current videogame RPG climate (in fact, I consider working as a writer at Obsidian a possible career goal of mine) and I would hate to see you suffering as a company because of a simple misunderstanding or mistranslation.
If this isn't the correct place for this, or if I should instead be emailing it to somebody or whathaveyou, please let me know. I just wanted to bring this to your attention in the hopes that, just maybe, it'll push your score over the edge and earn you that bonus from Bethesda."
Let the RAGE flow through you.
If user reviews mattered for that I would like to help them but I really doubt the metacritic bonus still applies after more than a year has gone by since release. And you really think that if obsidian could get their bonus from getting a couple of bogus reviews cut from metacritic they wouldn't be on that like a hawk?
The firing of 30 or so people because of the canceled project might sound bad but in how bad a financial shape can they be if at the same time one of the owners -MCA- just donated 10k to the wasteland kickstarter? Like another poster said the hiring and firing of teams is likely business as usual for the brass.
This was a cancelled project for the xbox console. So it's not business as usual.
Edit: @KapitanUnterhosen - where did you get he donayed $10k? I thought he tweeted $250.
I don't think that would even be possible, let alone worth risking the massive negative PR that erupts whenever even a single metacritic reviewer is revealed to be using a media company IP address.
it's probably a lot smarter to negotiate a flat fee rather than chase after publishers for royalties based on net profits.
Wild speculation of course but if obsidian's rpg was to be an xbox3 launch title alongside bethesda's fo4 I can see bethesda bitching about it and MS suddenly finding obsidian's rpg redundant.
Anyhow, gotta wonder about the timing of this since this old news is now getting attention only a day after obsidian got a project canceled and canned a whole team.
Bethesda really isn't the bad guy. While the contract might seem unfair (upfront payment with no royalties, metacritic bonus), my understanding is that it's standard practice in the industry. That's not to say I wouldn't have wanted Obsidian to get a share of New Vegas's pied since it sold very well, but it juts seem not to be the practice.
Also, I might not go as far as saying Bethesda sayed Obsidian, but in all seriouness Fallout New Vegas came just at the right time for them. When they got the New Vegas gig, Aliens Crucible had just been cancelled by Sega… which sucked but is what allowed J.E Sawyer and his team to get to work on New Vegas. It's not stretch to think that without the New Vegas contract and the flow of cash it brought, the cancellation of Aliens could have led Obsidian into financial troubles and would likely have led to layoffs, that didn't happen because Obsidian got the chance to get a new game to work on immediately after.
If anything Fallout New Vegas was beneficial to both parties involved.
you can only surmise that they're doing something wrong, whether it's in project management and/or bug tracking.
It's not only possible, it's easy to do. Just don't spend as much on advertising and marketing of the product so as to intentionally lower the MC score.
As I've alreasy pointed out, Bethesda wouldn't have helped Obsidian in such a big way by allowing them to use their brand, their license, and their tools if they intended to pull some sort of cutthroat, shady business manuever meant to destroy them. What, are they some sort of James Bond super-viallain with a long-term, overly convoluted plan with the end-goal being the destruction of the "good-guys" at Obsidian?
you can only surmise that they're doing something wrong, whether it's in project management and/or bug tracking.
We know that Aliens got killed because of chaotic early development
Btw, I was one of many who had to let my PS3 version of F:NV sit on the shelf for 3 mos. because it was unplayable. So, from my perspective giving the game an 85 would be generous, even though the resulting, patched version was quite enjoyable. Reviews, issued at time of game delivery, have to factor in quality assurance.