- Joined
- October 18, 2006
- Messages
- 3,201
One fly in that ointment, is that Interplay has no staff to make any game, and as most of its previous staff went unpaid, who in their right mind (or even out of it) would agree to work for them!! With their track record, I'd insist on being paid 6 months in advance at least!!!!
Well, according to that SEC thingie, Herve seems to have found a total of 5 nutters (including one "dev") to work for him ...
As of December 31, 2006, we had 6 employees, including 1 in software engineering, 2 in sales and marketing and 3 in finance, general and administrative.
- Joined
- Oct 18, 2006
- Messages
- 3,201