Aeolwyn's Legacy - Progress Update & New Demo - RPGWatch Forums
|
Your donations keep RPGWatch running!
RPGWatch Forums » Comments » News Comments » Aeolwyn's Legacy - Progress Update & New Demo

Default Aeolwyn's Legacy - Progress Update & New Demo

June 10th, 2020, 02:43
A recent update for Aeolwyn's Legacy announces an updated demo and discusses progress made so far. Additionally it seems that the developer has changed its name from Brrapp Games to Dungeonbyte.

Another Aeolwyn's Legacy update
It's been a while since our last update, so I thought I'd let you know a few things that are happening!

There's a new build of the demo up that fixes some bugs. It will probably be the last of the demo build for a while as I'm building out the world terrain for Chapter One! Here's a preview video: (don't mind getting stuck on the roof of the tavern!



There's some pretty exciting stuff about the new world map. Firstly, it's huge. the full size is 16km x 8km. Secondly, it will be a seamless world. You'll be able to walk from one end of the world to the other without a single level load (though you may get a hiccup once in a while). I didn't think I was going to be able to support that, but I've got some tech from Procedural Worlds that's working great.

You won't be able to hike the world from the get-go because there won't be anything there yet! I'm focusing on the Tambryne area first, which includes the demo town of Ableton, the farming (or fishing) village of Graslan, the fort at Cape Bryne, and the region's capital city of Tambryne. There will also be some procedurally generated villages with side quests just as soon as I figure out how to get that working.

You might notice in the demo that the portraits are weird. I've been experimenting with 3D character portraits, but have been running into some difficulty that I'm still working out. I haven't fixed it so you can see the difference between the 2D and 3D portraits. If you've got an opinion, let me know!

Another bit of news is that I moved the location of the demo build from Amazon's AWS to itch.io. Mainly because it's free for me to host (unlike AWS), and I can now accept donations for the project. Eventually I'll start to charge a small amount for it as it gets closer to the beta for Chapter 1. After that, I have plans to put it on Steam Early Access, but it probably won't be leaving itch.io.

Here's the link: https://dungeonbyte.itch.io/aeolwyns-legacy

And as always, if you haven't headed over to Discord, that's where we do most of our development chant these days!

Some good stuff happening!


Toodles for now!



More information.
Silver is online now

Silver

Silver's Avatar
Spaceman
RPGWatch Team

#1

Join Date: Feb 2014
Location: New Zealand
Posts: 8,012
Mentioned: 49 Post(s)

Default 

September 28th, 2020, 13:10
A little bit of thread necro, but I tried the most recent build that was released last Friday, and the game is a buggy mess. It looks pretty but is massively unstable, falling through the world, stats you can't click on, etc. Monsters can attack and hit you from a great distance, through walls, behind doors, on a different level of a building, etc. Character portraits are messed up, there are dozens but you can only pick from two before needing to restart character creation. It's just poorly done at this point. Also, for some reason the guy named his magic system with nonsense names. Why? No idea. I'm sure he thought it was valid. Those spells can disappear after purchase, the icons go white and you can't click on them. I had one guy die in a battle and the game acted like it was a whole party wipe. Avoid this for now.

However, the developer seems pretty nice and the folks from Celestial Heavens haven't scared him away from trying yet. This game is much farther from being a release candidate than Legendary Journeys, which isn't as pretty but is much more playable at this point. Both games have a lot of bugs, but LJ is in a playable state where you won't die because of the game engine
--
c-computer, r-role, p-playing, g-game, nut-extreme fan
=crpgnut or just
'nut @crpgnut
aka survivalnut
crpgnut is offline

crpgnut

crpgnut's Avatar
Survival Game Nut
RPGWatch Donor
Original Sin Donor

#2

Join Date: Oct 2006
Location: St. Louis, Mo USA
Posts: 8,144
Mentioned: 50 Post(s)
+1:
RPGWatch Forums » Comments » News Comments » Aeolwyn's Legacy - Progress Update & New Demo
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 23:19.
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2020, vBulletin Solutions Inc.
vBulletin Security provided by DragonByte Security (Pro) - vBulletin Mods & Addons Copyright © 2020 DragonByte Technologies Ltd.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2020 DragonByte Technologies Ltd.
Copyright by RPGWatch