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purpleblob
Guest
The way its going, it looks like if Obsidian doesn't come up with something as good as Torment or better, your souls will be all destroyed… better not get too excited yet....
I think banning people for one non-PC remark is extreme. Lots of people are sickened by gays - and it's a natural reaction if you're repressing something or just uncomfortable with people not being like yourself.
Many don't say it openly, however, but that in itself is hardly cause for a permanent ban. At least, I like the Watch for being calm about such things.
Anyway, this isn't the thread for this debate.
My point is that I haven't had the problems others seem to have had, but they have been some of the highest quality/depth games I have ever played. So, I guess I have very little problem with them being buggy as long as they continue making great games (and eventually solve the bugs with patches…).
the fact that Tim Cain will be working on real rpgs instead of mmos is good news.
In other news, Obsidian announces new Steampunk IP blending elements of Fallout and Arcanum! Chris Avellone and newly-hired Tim Cain are expected to lead the project.
Oh, I can dream.
With Dungeon siege 3, I have virtually lost all hope for them. But this at least is good news. Maybe they can actually churn out an RPG now.
I'm just playing DS3 and honestly i can't understand all the hate this game gets. I'd say it's a solid title and does some things better than any Dungeon Siege game before. For the first time the story and especially the setting actually feels a notch above pukeworthy generic fantasy. They completely dropped the ball with the corridor like levels though. But when Mass Effects can get away with shit like that i don't understand why it's such a big crime here.
If you played VTMB without patches you definitely came across severe bug that was hard to get around.
While there are often issues I think they often tend to get overblown. One thing people tend to forget too is that the reason RPG tend get buggier than most is because they are way more complex kind of games. Its one thing to debug a linear dumb fps… Its another to debug a sandbox rpg with a crazy amount of c&c like New Vegas.
That being say I feel the bigger issues for NV and Alpha Protocol came from the console versions. Hell I played AP day one and didnt had any crash or bug at all… Id argue the game was very stable but then there were people who complained about bugs thay really were feature. Feh.
But I feel the bugs aspect of Obsidian's games is way overblown. None of their games came anywere close to disasters like Ultima IX, Gothic 3 (or worse Forsaken Gods), or Bloodlines and it wasnt worst than say… Bethesdas games.
And personnaly I can certainly say I can live with a few bugs (which in all likelyhood with be patched out anyway) if thats the trade off for such quality gaming.
-Sergorn
I'm just playing DS3 and honestly i can't understand all the hate this game gets. I'd say it's a solid title and does some things better than any Dungeon Siege game before. For the first time the story and especially the setting actually feels a notch above pukeworthy generic fantasy. They completely dropped the ball with the corridor like levels though. But when Mass Effects can get away with shit like that i don't understand why it's such a big crime here.
Above all, what I adore about Obsidian is that they rarely settle and experiment more than most studios.
…They completely dropped the ball with the corridor like levels though. But when Mass Effects can get away with shit like that i don't understand why it's such a big crime here.
Dragon Age 2 justifiably gets ripped on for being a dumbed-down, half-baked cookie-cutter effort, but Dungeon Siege 3 gets excused of very similar faults. Fallout 3 caused an uproar for supposedly being too big of a departure from Fallout 1+2, but New Vegas is hailed as the "real" Fallout 3, despite essentially being an expansion, albeit a huge one that was certainly well made.
So I guess I just have to come out with it and ask: What is with all the huge amounts of praise for Obsidian and the belief that they are some sort of saviors for the genre?
You honestly think DS3 is better then mass effect? god this place rocks.
I'm just playing DS3 and honestly i can't understand all the hate this game gets. I'd say it's a solid title and does some things better than any Dungeon Siege game before. For the first time the story and especially the setting actually feels a notch above pukeworthy generic fantasy. They completely dropped the ball with the corridor like levels though. But when Mass Effects can get away with shit like that i don't understand why it's such a big crime here.
You honestly think DS3 is better then mass effect? god this place rocks.
The following is a gay rant, that will offend some, so I placed it in spoiler tags. Tim Cain is gay, which sickens me…
I think that's a bit of a generalised exaggeration to be honest, though you explore the question very well further on in your post. You'll find extreme reactions (praising or criticising, positive or negative) about almost any of the major AAA cRPG developers, whether they be Bioware or Bethesda etc.So I guess I just have to come out with it and ask: What is with all the huge amounts of praise for Obsidian and the belief that they are some sort of saviors for the genre?
I certainly think this is a big part of the rapport and respect that some rpg fans feel for Obsidian, yes. The reality is that that company has quite a few very talented individuals working there who are partially responsible in some way for some of the most cherished and celebrated western computer role-playing games in history. Perhaps it's human nature to remember the things we enjoy most and look toward the possibility of another such creation? The positive energy expressed by members in this thread towards Tim Cain for example exudes that respect for the past and hope for the future.Is it their connection to the "good old days" of Black Isle, even though that was pre-Obsidian?
I think that's an exaggerated assumption really. It's not hard to find some pretty strongly worded criticism of Obsidian games if you look online. In fact, on another smaller forum that I'm a member of (Ironworks) there are some very outspoken and condemning views regarding bugs experienced in Obsidian games to the point that their games are denigrated based upon that fact alone, regardless of gameplay. It depends where you look, really and the nature of the gamer for how forgiving you are.I think it's the other way around, Obsidian gets away with doing things that other companies get ripped on for.
Kotor 1 is unfairly considered by some to be the beginning of the decline for Bioware, but why isn't Obsidian's Kotor 2 seen in the same light? Both games are great in my opinion, so why is one viewed differently than the other?
Couldn't agree more, well articulated.And finally, I am glad that Tim Cain is joining forces with Obsidian, regardless of the role or how much power he has in the decision-making process. I imagine that he will be heard if he chooses to speak up about any ideas he might have, and Obsidian's writing mixed with a small piece of Troika's wonderful creative spirit can only lead to good things. A solid RPG developer with untapped potential just got better, which is awesome news for fans of the genre.
Sure, that's obvious though really. Look at my handle - you don't have to tell me to be realistic. When it's all said and done, I don't expect any miracles. Far from it. I was just trying to go with the flow and add some positivity to the thread by assisting in adding to the good vibes as started by Drithius and Skaven.Yeah but just because Feargus expresses some wishes doesn't mean it's gonna happen