JonNik
SasqWatch
- Joined
- October 18, 2006
- Messages
- 1,734
hmm can't remember that one from the interview but that does not mean much.
Trial and error gameplay and death as part of the learning experience was pretty par for the course in the challenging games of old (japanese or not) and is the core of a game that is essentially very old school despite some very interesting novel ideas and approach to design...
Trial and error gameplay and death as part of the learning experience was pretty par for the course in the challenging games of old (japanese or not) and is the core of a game that is essentially very old school despite some very interesting novel ideas and approach to design...
- Joined
- Oct 18, 2006
- Messages
- 1,734