Nowhere Prophet - Review

HiddenX

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Screen Rant has reviewed Nowhere Prophet:

Nowhere Prophet Review: Creative and Addictive Card Strategy

The independent gaming scene has excelled when it comes to allowing smaller studios to tell interesting stories in unique ways. There's creativity to be found in limitation, particularly when using a mashup of a game genre and narrative that have not previously sat well together. Nowhere Prophet, from developer Sharkbomb Studios and publisher No More Robots, is a prime example of this.

Nowhere Prophet is a story of barren world, full of cyberpunk scrap metal and dusty, dystopian tones. It's a tale that interweaves religious fervour and future technologies, all against a background of grim survival. In other words, it's the kind of story that traditional game development would put firmly within action gameplay, but Nowhere Prophet is instead a card deck combat game.
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All in all, then, this is a game that goes far beyond what could otherwise be a rather limited framework. Nowhere Prophet is an addictive, striking card game with an impressive world to explore and tale to tell. A little bit of creativity really goes a long way.

Score: 4/5 Excellent
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Bought it after release last week. After just two hours my first impressions are:
- the choose-your-own-adventure parts are very well done and interesting.
- card combat is a bit shallow and not a lot of synergy with the cards you can get.
- damage to your "hero" is permanent and units seem to die permanently, when they are killed in battle, which massively changes the way you play.

I will have to play some more for a better verdict. At the moment it could go either way.
 
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