The Totally NEW Team Corwin Thread

They fibbed: it's not all lesser hearts of wood. It doesn't include the +20 ones.
 
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I will not be TR'ing Aryahnna till after the Risia games which are scheduled to end Feb 7th right now. Jut realized I need her at higher levels for the ice skating. She's got all the tokens, which are BtC.

She'll be iconic, so she'll catch up. If you manage to get past her, well, I'll catch the next group. I'm not feeling real well today, so not sure I'll even make it. TBD.
 
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I thought Corwin was out because of freeloadersguests this week, actually, but I may be wrong. It is Christmas Eve for him, I believe. So if he is, we could hit the epics instead. If not, plans will depend on how late JM sleeps this week. Probably run alt group until JM wakes up, then switch like last week.

We should discuss the idea to loosen the TR group to our alt group's standards once everyone is in.
 
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Corwin is out today...so it will be epics for those who can make it.
 
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Lamannia is up

Lamannia is up today & tomorrow if you want to do any testing over there. Or, if you're really masochistic, try out Reaper mode.
 
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Special Sales & Remnant Vendor Items all go away tomorrow night.

Reminder that if you want any of the stuff on sale or at the remnant vendor, now is the time. All will go away after tomorrow.
 
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Dte is out. He said run the regulars through Sentinels chain. Do not take level 10 yet. Once we finish the chain just run epics or alts or what ever.
 
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Cannith Crafting Bug: Weapons Lose Properties & Augments

This rather nasty bug is still present, unfortunately, and previous hypotheses as to cause my not be accurate. See latest post below.

Cannith Crafted Weapons Lose Properties

FYI, some folks have had not only the properties they applied disappear, but also red augment slots with augments in them.

For what it's worth, I have not encountered it, but I've been crafting mainly caster weapons, which don't seem to be affected. I've crafted two melee weapons for a friend, & will report if they go bad.
 
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Since I logged in for a bit, here's the long range forecast-

Garl's 2 (completes 3BC saga)
-take lvl 10-

Slavers chain
Xorian Cipher, maybe a couple other bar quests if XP needed
VON 1-4 (really want to skip this, but no good alternative for K favor)
Necro2 1-4 (partially to irritate Az, but also due to utter lack of lvl9 content)
-take lvl 11 after a very long hold-

Shadow Crypt
Keepers Sanctuary
-take lvl 12 hopefully-
 
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On Mureall, I made the decision to run some stuff we normally avoid. Notably, The Pit and Spiee in the House.

The Pit was worth 38k, Spies 33k xp. Between the two, most of my L9 was taken care of (that and finishing the 3BC saga on her). There's also good XP in Gwylan's Stand and Tear of Dhakan, and of course everyone could suffer and do Delera's Tomb (part 2 and 4 particularly have good XP). So there is tons of XP left at L7 and 8. That's not including the bugbear in the room, TOEE.
 
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Allow time to update client with latest patch

FYI, Update 33 Patch 3 was issued this AM. It took me less than 5 minutes on my FIOS line. Give yourselves time to update before tomorrow night.
 
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There were 2 additional stealth patches yesterday. Have no idea what they did.
 
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https://www.ddo.com/en/vipfreegift

ViP's from Feb6-Mar15th can claim a Alabaster Lioness Figurine. Essentially, this is the Astral Panther gold seal hire, L20 Fighter gold seal. Recolored of course.

Not sure it's worth $15 for me to take a month of ViP for, given that I have the old black panther figurine anyway. But it's there.
 
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U34 may release this week

FYI, they may be releasing U34 this week (aka Reaper mode). If they do, be prepared for the download & for problems. Lots of folks on the forums are saying it's not been properly tested & has lots of issues. Whether they bleed over into non-reaper play is anyone's guess, but I suspect we're going to see the effects. Probably break handwraps again. ;)
 
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Remember, I'll be out this week, but hope to be back next week.
 
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Code:
Update 34 Release Notes
Here are the Release Notes for Update 34 Death or Glory, published on Thursday, February 2nd, 2017
A New Free Dungeon!
Visit a wizard’s tower in the The Tower of Frost. This free quest is available at level 14 on Heroic Difficulty and level 28 on Epic Difficulty. The NPC to acquire the quest can be found int he marketplace. Near the fountain by the Phoenix Tavern and is named Crawben Bix.
Reaper Difficulty

Reaper Difficulty offers a new challenge for the toughest adventurers! Reaper difficulty can be selected from the quest portal UI for many quests and raids throughout the game. When you select Reaper difficulty, there is also a drop-down list of between one and ten Skulls, which affects quest/raid difficulty and reward. Special Reaper Bonuses can be found on items acquired in Reaper Difficulty, there is an increased chance to get named items, and you'll earn Reaper Experience. Reaper XP will award a Reaper Point at certain thresholds that can be spent on abilities in a special Reaper benefit tree, among other things! Warning: Reaper difficulty is meant for players who enjoy a serious challenge. You have been warned!


News and Notes
Champions

    The Champion system has been updated. Champion crowns will now designate whether the Champion is Tier 1, Tier 2, or Tier 3. Champion buffs now randomly pick between a set of template themes after the Outer and Inner Planes where they get their boost.
    Champions still do not appear on Normal, and will only be Tier 1 on Hard. Elite will have Tiers 1 and 2, while Reaper difficulty will have up to Tier 3.
    The global damage modifier for champions has been reduced to account for new abilities. This does not affect mini boss champions.
    Players can see the kind of Champion they are fighting by looking at the creature's title. Additional detail can be found in the examination window.
    Red-named bosses can no longer be Champions.
    Fixed some stacking damage-over-time effects on Champions that were not applying correctly.
    Champion damage-over-time effects on players now last for ten seconds per stack instead of six.
    Most defender NPCs and allies will no longer be eligible for Champion status.
    Champion titles appear when overhead health bars are visible


Classes

    Rangers para arrrows no longer refresh their duration when re-applied to an old copy. This gives mopnsters a small window to make a saving throw
    Cleric’s Martydom now removes turn undead charges reliably
    Paladin’s Etern al Defender now removes turn undead charges reliably
    Bladeforged’s Power of the Forge now frants +20 Melee and Ranged power instead of 20% damage. This ability shares a cooldown with other action boosts.
    Hellball and Eldritch Ball no longer proc extra times if you are within melee range of your targets.


Combat

    Bluff’s difficulty scaling has been toned down
    Shiv’s bluff now effects red named bosses again for the purposes of sneak attack
    Monster Assist range has been reduced. Monsters will not share aggro if a player in stealth kills them unless their friends are actually looking at them. This allows an assasin to attack monsters in stealth as long as they also manage monsters site lines.
    Death effects including Warlock Feat Hurl through Hell and the spell Trap the Soul are now properly blocked by death wards. These effects will continue to work on undead or monsters who are only protected by their own racial traits, genius or other effects. But will be specifically blocked by death ward effects. Additionally Hurl through Hell now has a spell point cost of 20 spell points.


Ehancements

    Human and Half-Elf action boosts no longer have separate cooldowns from other sources of action boosts. They continue to retains a separate number of uses per rest.
    Human and Half-Elf Action Boost: Damage is now called Human and Half-Elf Boost Melee and Ranged Power


Epic Destinies

    Draconic Incarnation’s breath weapons attacks now count as Evocation Spells and get full metamagic feats.
    Draconic Incarnation’s breath weapon attacks no longer require hard targeting


Feats

    Master of Knowledge no longer procs on spells other than the ones it is intended to


Items

    All named items in the game can now be found with special Mythic bonuses on them. Additionally named items found in Reaper Difficulty can have a special Reaper bonus on them.
        Nolte upgrading some older named items(through the scroll/shard/seal system for example may lose the repear and or mythic bonuses form the base item


Monsters

    Orcs in Eberron are now less likely to fire a bow after you’ve attacked them in melee
    The generic Sunder effect features on many melee monsters now apply a 10% armor Class penalty instead of the -4 penalty to scale better into the upper levels. We’ve also fixed an issue with DCs not scaling on older versions of these Sunder Effects


Quests and Adventure Areas

    The second chest in Slaver Stockades is now pickable
    We’ve adjusted some lighting issues in What Goes Up that could cause overly bright purple skies


Reaper Difficulty

    Over level characgters cannot enter a quest on Reaper Difficulty if they are more than six levels over the base challenge rating of the dungeon or raid. Characters also cannot enter a Reaper Dungeon if they are Epic Level and the Dungeon is not.
    There is a reaper XP over-level penalty as follows
        +1 -20%
        +2 -50%
        +4 -70%
        +5 -90%
        +6 -95%

    Reaper Vendors are available in the Hall Of Heroes and sell Creature Companions in addition to potions that grant special cosmetic feats
    Reaper dungeons lock their instance when a player leaves
    Reaper XP persists through reincarnation
    Characters get a full rest when entering a dungeon on Reaper Difficulty
    Completing Reaper Difficulty quests will provide characters with Reaper XP that can be turned in for Survival Points. The Survival Points can be spent in three Reaper Trees which offer the following benefits:
    Reaper Tree I Dread Adversary


Cores

    Reapers Offense 1: +1 to hit and damage with all weapons while in Reaper Difficulty. Every Ability you take in this tree grants 4 Max HP in Reaper Difficulty
    Reapers Offense 2: +1 to hit and damage
    Reapers Offense 3: +1 STR or Dex
    Reapers Offense 4: +2 to hit and damage
    Reapers Offense 5: +1 Melee and Ranged Power
    Reapers Offense 6: +2 Melee and Ranged Power


Tier 1

    Reapers Blade: +1/2/3 Melee Power while in Reaper Difficulty
    Reapers Tactics: +1 to tactics dcs while in reaper difficulty
    Memento: Reapers Strike While in Reapers difficulty activate to expend 1 reapers charge and gaing +10/20/30% Doublestrike and Doubleshot for 30 seconds. All Memento abilities share a single cooldown and a single shared pool of reaper charges. Each Memento you have at least 1 point in grants an extra Reaper Charge.
    Reapers Combat Ability: +1 Str or Dex while in Reaper Dificulty
    Reaper’s Shot +1/2/3 Ranged power while in reaper difficulty


Tier 2

    Reapers Blade: +1/2/3 Melee Power while in Reaper Difficulty
    Reapers Tactics: +1 to tactics dcs while in reaper difficulty
    Reapers Combat Ability: +1 Str or Dex while in Reaper Difficulty
    Reaper’s Shot +1/2/3 Ranged power while in reaper difficulty



Tier 3

    Reapers Blade: +1/2/3 Melee Power while in Reaper Difficulty
    Reapers Tactics: +1 to tactics dcs while in reaper difficulty
    Reapers Combat Ability: +1 Str or Dex while in Reaper Difficulty
    Reaper’s Shot +1/2/3 Ranged power while in reaper difficulty


Tier 4

    Reapers Blade: +2/4/6 Melee Power while in Reaper Difficulty
    Memento: Reapers Imbuement: While in Reaper Difficulty, expend one Reaper Charge to gain Ghost Touch, bypass 5/10/15% of enemies fort and 1/2/3 of their dodge for 30 seconds. Each Memento that you have one rank in grants one extra Reaper Charge
    Memento: Reapers Deadly Strikes: When in Reaper Difficulty activate to expend one Reaper Charge and gain a +2/4/6 Reaper Bonus to confirm critical hits and critical hit damage for 30 seconds. Each Memento that you have one rank in grants one extra Reaper Charge
    Reaper’s Shot +1/2/3 Ranged power while in reaper difficulty


Tier 5

    Reapers Blade: +2/4/6 Melee Power while in Reaper Difficulty
    Reapers Tactics: +1 to tactics dcs while in reaper difficulty
    Reaper’s Charge: +1 Max Reaper charge
    Reapers Combat Ability: +1 Str or Dex while in Reaper Difficulty
    Reaper’s Shot +2/4/6 Ranged power while in reaper difficulty





    Reaper Tree I Dire Thaumaturge


Cores

    Reapers Arcanum 1: +50 Max Spell Points while in Reaper Difficulty. Each ability taken in this tree grants +4 Max HP while in Reaper Difficulty.
    Reapers Arcanum 2: +50 Max Spell Points
    Reapers Arcanum 3: +1 Int or Wis or Cha
    Reapers Arcanum 4: +100 Max Spell Points
    Reapers Arcanum 5: +2 Universal Spell Power, +150 Max Spell Points
    Reapers Arcanum 6: +4 Universal Spell Power, +200 Max Spell Points


Tier 1

    Reapers Arcanum: +2/4/6 Universal Spell Power while in Reaper Difficulty
    Reapers Focus: +1 to Spell DCs while in Reaper Difficulty
    Memento: Reapers Power: While in Reaper difficulty. Activate to expend one Reaper Charge and gain a+15/30/45 Profane Bonus to Universal Spell Power for 30 seconds. Each Memento that you have one rank in grants one extra Reaper Charge
    Reaper’s Source of focus: +1 to Int or Wis or Cha
    Reaper’s Deep Magic: +1 to Spell Penetration while in Reaper Difficulty


Tier 2

    Reapers Arcanum: +2/4/6 Universal Spell Power while in Reaper Difficulty
    Reapers Focus: +1 to Spell DCs while in Reaper Difficulty
    Reaper’s Source of focus: +1 to Int or Wis or Cha
    Reaper’s Deep Magic: +1 to Spell Penetration while in Reaper Difficulty



Tier 3

    Reapers Arcanum: +2/4/6 Universal Spell Power while in Reaper Difficulty
    Reapers Focus: +1 to Spell DCs while in Reaper Difficulty
    Reaper’s Source of focus: +1 to Int or Wis or Cha
    Reaper’s Deep Magic: +1 to Spell Penetration while in Reaper Difficulty


Tier 4

    Reapers Arcanum : +4/8/12 Universal Spell Power while in Reaper Difficulty
    Memento: Reaper’s Potency: While in Reaper Difficulty expend one reaper chage and gain +1/2/3 Reaper Bonus to DC’s for 30 seconds All Memento abilities share a single cooldown and a single shared pool of Reaper Charges. Each Memenot you have at least one rank in grants an extra Reaper Charge.
    Memento: Reaper’s Efficiency: While in Reaper Difficulty expend one reaper chage and reduce spell point costs by 15/30/45% for 30 seconds All Memento abilities share a single cooldown and a single shared pool of Reaper Charges. Each Memento you have at least one rank in grants an extra Reaper Charge.


Reaper’s Deep Magic: +1 to spell poen while in Reaper Difficulty
Tier 5

    Reapers Arcana : +4/8/12 Universal Spell Power while in Reaper Difficulty
    Reaper’s Focus: +1 to all DCs while in Reaper Difficulty
    Reaper’s Charge: +1 Max Reaper charge
    Reaper source of focus: +1 to Int, WIS or CHA while in Reaper difficulty
    Reaper’s Deep Magic: +1 to spell poen while in Reaper Difficulty




    Reaper Tree I Grim Barricade


Cores

    Reaper’s Defense 1: +10 HP in Reaper Difficulty, Every ability you take in this gtree grants +8 Max HP in Reaper Difficulty
    Reaper’s Defense 2: +1 to all saves, +20 HP
    Reaper’s Defense 3: +1 Con
    Reaper’s Defense 4: +1 to all saves, +100 HP
    Reaper’s Defense 5: +1 Dodge, +1PRR and MRR
    Reaper’s Defense 6: +1 Dodge Cap, +2 PRR and MRR


Tier 1:

    Reaper’s Bulwark/Shroud: +1/2/3 PRR or MRR while in Reaper Difficulty
    Reapers Reflex/Fort/Will +1/2/3 to Reflex or Fort or Will save while in Reaper Difficulty
    Reapers Constitution: +1 Con while in Reaper Difficulty
    Reaper’s Evasion +1/2/3 Dodge while in Reaper Difficulty


Tier 2:

    Reaper’s Bulwark/Shroud: +1/2/3 PRR or MRR while in Reaper Difficulty
    Reapers Reflex/Fort/Will +1/2/3 to Reflex or Fort or Will save while in Reaper Difficulty
    Reapers Constitution: +1 Con while in Reaper Difficulty
    Reaper’s Evasion +1/2/3 Dodge while in Reaper Difficulty


Tier 3:

    Reaper’s Bulwark/Shroud: +1/2/3 PRR or MRR while in Reaper Difficulty
    Reapers Reflex/Fort/Will +1/2/3 to Reflex or Fort or Will save while in Reaper Difficulty
    Reapers Constitution: +1 Con while in Reaper Difficulty
    Reaper’s Evasion +1/2/3 Dodge while in Reaper Difficulty


Tier 4:

    Reaper’s Bulwark/Shroud: +2/4/6 PRR or MRR while in Reaper Difficulty
    Memento: Reaper’s Resistance: While in Reaper Difficulty activate to expend one reaper charge and gain +10/20/30 Profane Bonus to PRR for 30 seconds. All Memento abilities share a single cooldown and a single shared pool of Reaper Charges. Each Memento you have at least one rank in grants an extra Reaper Charge.
    Memento: Reaper’s Steadfastness: While in Reaper Difficulty activeate to expand one reaper charge and gain +30/60/90 Reaper Bonus to Fort and a +10/20/30 bonus to Energy Resistance for 30 seconds. All Memento abilities share a single cooldown and a single shared pool of Reaper Charges. Each Memento you have at least one rank in grants an extra Reaper Charge.
    Reaper’s Evasion +1/2/3 Dodge while in Reaper Difficulty



Tier 5:

    Reaper’s Bulwark/Shroud: +2/4/6 PRR or MRR while in Reaper Difficulty
    Reapers Reflex/Fort/Will +1/2/3 to Reflex or Fort or Will save while in Reaper Difficulty
    Reaper’s Charge: +1 Max Reaper charge
    Reapers Constitution: +1 Con while in Reaper Difficulty
    Reaper’s Heightened Evasion +1 to dodge cap while in reaper difficulty




    Reaper Trees can be reset similar to the way Enhancement trees are reset with plat or Astral Shards.


Miscellaneous

    External URLs now launch properly on the Mac/OSX game client
    Adjusted some text references to reflect the transition to Standing Stone Games
    Changed some Coin Icons to reflect the transition to Standing Stone Games


Public Notice Board

    The Reaper Vendors in the Hall of Heroes are not currently allowing characters to purchase things from them
 
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Another Update this Morning

There's been another update issued this morning, so allow time for it before tonight.
 
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May 22, 2008
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580
Running late will be there about 20 mins
 
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