A semi-trolling post, because why not.
The last game I finished is Bloodstone: an Epic Dwarven Tale by Mindcraft (1993)
Ok, let's cut to the chase: I start to dislike modern AAA games - because I've seen too much, I play too much, it's my freakin' profession, and most importantly: I love games.
Modern AAA games are like your average bloated, full-fat, jewelry-covered pimp: they have da money, they ain't no have no g*ddam taste, and sure as hell they don't like you.
Enter Bloodstone, a real RPG underdog from a real underdog game series (Magic Candle) developed by a real underdog company (Mindcraft).
Some of you may be familiar with Magic Candle -- a great game, but a tad tedious. Bloodstone is the same as MC3, but much less tedious. In a nutshell, it is a top-down turn-based RPG, Ultima6-style, with some "realistic" elements, not unlike to some German-style RPGs (Gothic, Drakensang, etc). While you save the world (again), you must learn languages, learn spells, work for money, gather info and generally try to survive. Fortunately, your party of six dwarfs (yup, no romancing non-binary halflings trappedin in elven bodies acting like orcs here!) can be split up, and you must manage their everyday living in the huge gameworld. Danger is in every corner, but fortunately, the excellent battle system more than makes up for it. This is no mere hack and slash, each battle may be your last if not careful. Add an interesting skill-based character development system and some tough choices in the story (leading to some tough game breaking bugs, heh-heh), so your agency is clear and present.
Oh, by the way, the graphics is very hit and miss and the music is totally forgettable, but you can buff your party by eating magic mushrooms, so I guess it's OK then.
Wonderful stuff.
What can I say? Am really miss the old days when a couple of passionate geeks in smelly sweaters could create wonders with imagination and neolithic computer technology.