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Darth Tagnan
Guest
Oh, absolutely. The ease with which things can get patched has certainly dropped the state of games at release, but I still find that preferable to no patching at all.
Even a highly polished game like Warcraft 2 could have used a patch or two to fix a lot of compatibility issues. That's the sort of thing that would get fixed today, but it was simply not an option back then, so the alternative was hours of tweaking until it finally said: "Your soundcard works perfectly."
There's a reason that line is still remembered today, and it's not because it always worked on the first try, hehe, and Warcraft 2 was overall a top notch game.
Overall, I agree it's better today than before - but I do think there are edge cases where I've wished for more discipline and where I would actually prefer more polish and balance, rather than easier delivery of future content