Dhruin
SasqWatch
BioWare has posted a list of the 19 (no, I'm not joking this time) in-game items on offer one way or another and how to get them.
More information.
More information.
Im strongly thinking of returning my DA because its still unopened and wait for the amazing full game edition that will be launched within a year.
Im strongly thinking of returning my DA because its still unopened and wait for the amazing full game edition that will be launched within a year.
This is why i cant stand Bioware , All these EXTRA items, its so shameless how they nickel and dime the fans . There is much much more petty DLC to come, its just the beginning of a long drawn out marketing scam.
Secondary scroll bars are right next to the list. NOT a good page design, IMHO.I'm only seeing 3 items listed on that page…a belt, a staff, and boots.
I dunno…I see where you're coming from, but this seems to be more of an EA bit to me…
I also think that it's a non-issue. It's just a marketing device to convince more people to buy early, which brings in a higher margin and a higher charts ranking.I've been thinking about this a lot, and while it still seems gross to me, it's not like they're withholding crucial game content, or holding a gun to your head and making you download it. No one cares that some cars don't automatically come with leather seats, turbocharged V-8, and in-dash navigation, so why should I care that Bioware is hocking some half-baked items and characters for their games?
I dunno…I see where you're coming from, but this seems to be more of an EA bit to me…
I also think that it's a non-issue. It's just a marketing device to convince more people to buy early, which brings in a higher margin and a higher charts ranking.
Differentiating between EA and Bioware doesn't make sense anymore though. The "old" Bioware period ended in 2005 (bought out by Elevation Partners), and in the 4 years since 2007 (bought by EA) Bioware has become a core part of EA. They can no longer even start production on anything before marketing knows exactly how to sell it.
I also think that it's a non-issue. It's just a marketing device to convince more people to buy early, which brings in a higher margin and a higher charts ranking.
Differentiating between EA and Bioware doesn't make sense anymore though. The "old" Bioware period ended in 2005 (bought out by Elevation Partners), and in the 4 years since 2007 (bought by EA) Bioware has become a core part of EA. They can no longer even start production on anything before marketing knows exactly how to sell it.
I know this is standard corporate practise, but isn't this exactly how creativity dies? Sure they have more money to make fantastic cutscenes, hire great voice actors and build jaw dropping visuals, but gameplay side takes a hit.