Thrasher
Wheeee!
Enemy AI in general is still atrocious. I've said that it is the most important thing in single player games, but companies hardly spend any money on it, so it hasn't improved much. Makes game play rather stale over the years….
Difficulty means different thing for different people… died x number of times can be simply irritating for some.
For instance, Dark Souls "difficulty" plummeted for me, when you:
Realize how easy it is to "leash" melee attackers from archers/ranged attackers
Use lock on and move in opposite direction of an enemy attack to easily get behind them
When you memorize their move sets( mostly for bosses) or encounter position( for regular enemies, usually on "choke", around the corner points and how to prevent being overwhelmed), which makes combat feel "on rails" and very predictable.
When it comes to, Holy shit, this AI is pretty damn good!, there are actually far more challenging games that don't require as much repetition or getting yourself killed as many times…for example, Far Cry I or Fear.
Though that could be said for a lot of games…good enemy AI is more rare today than it was ten years ago ( given the "quantity" of games).
That's because there isn't anything wrong with it. I've seen GothicGothicness claim the same thing about many games in the past. I guess he/she simply has skills that far exceed those of us ordinary gamers.
Either your game is bugged or you're just flat out full of shit. Going against any boss "twice" your level in TW3 gets you killed in 1 or 2 hits. That's assuming they haven't made significant changes to the game since I played it, and I haven't heard of any.
Well you said "quests", and most quests end with you fighting some type of unique monster/boss. You're still in White Orchard though, and the game will get harder before it gets easier.
Ok, I will give it some more time, and hope it'll improve. Than I'll revisit the thread again.
I'm hoping there are significant improvements to the alchemy and combat system in the third game (which I'll hopefully get more fully into over the weekend) as I still found these facets a little underwhelming in the second game to be honest.
He/she would probably complain that Dark Souls is too easy.
I hope she releases that game of hers so that we can find an exploit in it's combat system.
Seriously, this is the first time I've heard anyone complain about game being too easy right at the beginning.
GG always claims to be great at combat games. I'm not sure why that matters, but okay. It only counts if you win in PVP matches
GG's hardly alone in this. A quick google search of Witcher 3 too easy will give you page after page of complaints. Even people saying death march settings too easy.