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August 10th, 2020, 18:00
This encumbrance based item use restriction system really sounds interesting and logical. <taking notes>
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October 3rd, 2020, 13:31
Finishing Steam/GOG achievements right now. Should be ready within a month.
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October 3rd, 2020, 16:23
Very nice. I will pick this up on release. Looks like it's already released, will pick this up.
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October 4th, 2020, 17:55
I'll be grabbing this one as well when it's fully finished. I've had my eye on it for quite some time.
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October 19th, 2020, 20:07
Achievements implemented

http://www.silverlemurgames.com/2020…-version-1-21/
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October 21st, 2020, 18:44
Chris, did you ever go back and add higher level loot. I remember not being able to find anything new at all after level 20. It was just repeats.
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October 30th, 2020, 16:55
Originally Posted by crpgnut View Post
Chris, did you ever go back and add higher level loot. I remember not being able to find anything new at all after level 20. It was just repeats.
What do you mean by "after level 20"?
There is a lot of high tier items, you should not be able to even reach (and survive) those areas around party level 20.
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October 30th, 2020, 17:42
The last thing I remember killing was a Red Dragon in the eastern part of the map. However, I hadn't found a new item for my party in 5 levels by that time. I just kind of got bored since I wasn't finding new stuff. I truly don't remember the game at all at this point though. May load it up again and refresh my memory.
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November 17th, 2020, 10:22
v1.22

Wizards Rebalance and experimental gamepad support.
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November 23rd, 2020, 23:08
New trailer with updated graphics.

https://youtu.be/ePQRXssmZrY
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April 7th, 2021, 14:19
v1.23

Finetuned gamepad support (most likely in the next version it will be moved from experimental to regular features).
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April 7th, 2021, 17:49
That's looking really nice, thank you for the update! I've not forgotten about this one and intend on grabbing it shortly.
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Tags
party based, rpg, turn based, turn-based rpg
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