Kostas
Dormant Watcher
I'm opening this thread to report this here cause for whatever reason it wasn't posted as a newsbit, after my forward a few weeks ago, and I thought people here would generally be interested.
Basically, Degenerated, the guy behind the D3D11 Renderer for Gothic 2, is attempting to create an open-source implementation of the engine used for the first 2 Gothics. As all open-source projects of such nature, it's very ambitious and unlikely to be fully completed (anytime soon).
Still, it's already at a pretty impressive stage.
Here's a Youtube video of his current progress (I've forgotten how to embed).
Here's the WoG home of the project.
Basically, Degenerated, the guy behind the D3D11 Renderer for Gothic 2, is attempting to create an open-source implementation of the engine used for the first 2 Gothics. As all open-source projects of such nature, it's very ambitious and unlikely to be fully completed (anytime soon).
Still, it's already at a pretty impressive stage.
Here's a Youtube video of his current progress (I've forgotten how to embed).
Here's the WoG home of the project.